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Jogl OS X Port is Nigh :)Since the mouse features were to easy to add and my Android vacation should take a bit longer, our OS X port was a good candidate to burn some hours I don’t have. What should work for OS X by now:
The window positioning code was a torture, since the AWT components are not top-level on OS X. Hence we have to calculation the proper screen size position in bottom-left coordination space, even when resizing the window. Shared or offscreen context destruction was another issue. Btw our MainThread semantics have been simplified a lot. After a few more cleanups, I will prepare the next release and test our new native Jar loading mechanism But be aware that these features will be promoted to the next release RC4, Note on the side: Motivation for the OS X port was not my liking of the platform, which I don’t, but to just complete our platform independent solution. Hence having NEWT working well on OS X is mandatory here. Comments are closed. |
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