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java.lang.Object
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+--md3.md3model.MD3ModelVisitor
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+--md3.md3view.MD3GLModelVisitor
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+--md3.md3view.MD3GLModelExportPlgVisitor
An MD3GLModel visitor that walks through an MD3GLModel structure and writes the vertex data of all meshes of the current frame of the encountered models to a specified output stream in PLG format. PLG is a format specific to Luc Van Deuren his 3D engine: OpenSpace.
| Constructor Summary | |
MD3GLModelExportPlgVisitor(java.io.OutputStream out)
Create a new PLG export visitor. |
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| Method Summary | |
void |
visit(MD3GLModel model)
Visit a MD3GLModel object. |
| Methods inherited from class md3.md3view.MD3GLModelVisitor |
visit |
| Methods inherited from class java.lang.Object |
clone,
equals,
finalize,
getClass,
hashCode,
notify,
notifyAll,
toString,
wait,
wait,
wait |
| Constructor Detail |
public MD3GLModelExportPlgVisitor(java.io.OutputStream out)
Create a new PLG export visitor.
out - The stream to which the data should be written.| Method Detail |
public void visit(MD3GLModel model)
Visit a MD3GLModel object.
model - The object to visit.
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