Because the API and its implementation is free,
there is no reason of being afraid that GL4Java will stop existing.
The worst case is, that you must maintain GL4Java by yourself, if nobody
other does.
But you are allowed to do so and everything you need is freely avaiable
!
The number of precompiled libraries for the different OS is
growing.
Currently the most Unices, Windows and Macintosh is supported with
precompiled libs.
Uses true hardware accelerated (if supported by the OS) for AWT-Canvas
components,
and currently offscreen rendered (may be hardware accelerated) Swing
components.