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Deprecated Methods | |
gl4java.awt.GLCanvas.destroy()
Use cvsDispose instead, well finalize is also implemented |
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gl4java.GLContext.getNativeWindoHandle()
The native window handle is no more accessible through this method since JDK >= 1.3 ! |
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gl4java.GLContext.gljMakeCurrent(boolean)
The argument freeContextFirst is obsolete ! |
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gl4java.GLContext.loadNativeLibraries(String, String, String)
The arguments glLibName and gluLibName are obsolete, because all glj/gl/glu stuff resides within the gljLib ! Now you can use doLoadNativeLibraries ! |
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gl4java.awt.GLAnimCanvas.setAnimateFps(double, int)
Now the frames per seconds are allways calculated, no pre-sync needed. |
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gl4java.swing.GLAnimJPanel.setAnimateFps(double, int)
Now the frames per seconds are allways calculated, no pre-sync needed. |
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gl4java.awt.GLAnimCanvas.setVerboseFps(boolean)
Now GLContext.gljClassDebug is used ! calculated, no pre-sync needed. |
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