As described in chapter 3.3 on page we need a connection between the platform depended window system and OpenGL.
Here are the apropiate source files:
CNativeCode/OpenGL_Win32.c | MS-Windows window access |
CNativeCode/OpenGL_X11.c | X-Window-System window access |
CNativeCode/OpenGL_misc.c | common miscelaneos sources |
CNativeCode/OpenGLU_funcs.c.skel | common GLU source-part |
CNativeCode/OpenGLU_funcs.c | glued source from the *.skel and C2J output |
CNativeCode/OpenGL_funcs.c.skel | common GL source-part |
CNativeCode/OpenGL_funcs.c | glued source from the *.skel and C2J output |
CNativeCode/gl.aix.not.c | Dummy GL functions not defined in AIX OpenGL library |
CNativeCode/gl.aix.not.h | Dummy GL functions not defined in AIX OpenGL library |
CNativeCode/gl.win32.not.c | Dummy GL functions not defined in MS-Windows OpenGL library |
CNativeCode/gl.win32.not.h | Dummy GL functions not defined in MS-Windows OpenGL library |
CNativeCode/winstuff.h | Miscelaneous declarations missing in MS-Windows |
See the Source documentation for details.
sven goethel 2001-12-11