Like described in chapter 3.3 on page , we need to find out the platforms window handle to connect it with the OpenGL machine.
The used motif and windows sub-packages are not defined as a standard, but they exist as long Java 1.0.2 exist and they are the only way to find out the unique AWT window's platform-window-handle from the java-side.
See the Html-Source documentation for details (see 7.1 on page ).
Here are the apropiate source files:
sun/awt/motif/X11HandleAccess.java | X-Window-System glue |
sun/awt/windows/Win32HandleAccess.java | MS-Windows glue |
sun/awt/macintosh/MacHandleAccess.java | Macintosh glue |