Gamp v0.0.7-36-g24b1eb6
Gamp: Graphics, Audio, Multimedia and Processing
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GLLauncher01.hpp File Reference
#include <GLES3/gl32.h>
#include <gamp/Gamp.hpp>
#include <cstdio>
#include <jau/basic_types.hpp>
#include <jau/debug.hpp>
#include <jau/file_util.hpp>
#include <gamp/render/RenderContext.hpp>
#include <gamp/render/gl/GLLiterals.hpp>
#include <gamp/render/gl/GLContext.hpp>
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Classes

struct  GLLaunchProps
 

Functions

static void GLDebugCallback (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
 
int launch (std::string_view sfile, const GLLaunchProps &props, const RenderListenerRef &demo, int argc, char *argv[])
 

Function Documentation

◆ GLDebugCallback()

static void GLDebugCallback ( GLenum source,
GLenum type,
GLuint id,
GLenum severity,
GLsizei length,
const GLchar * message,
const void * userParam )
static

Definition at line 37 of file GLLauncher01.hpp.

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◆ launch()

int launch ( std::string_view sfile,
const GLLaunchProps & props,
const RenderListenerRef & demo,
int argc,
char * argv[] )
Examples
GearsES2.cpp, GraphShapes01.cpp, Primitives02.cpp, and RedSquareES2.cpp.

Definition at line 48 of file GLLauncher01.hpp.

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