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Gamp v0.0.7-36-g24b1eb6
Gamp: Graphics, Audio, Multimedia and Processing
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#include <cstdio>#include <cmath>#include <memory>#include <jau/basic_types.hpp>#include <jau/darray.hpp>#include <jau/file_util.hpp>#include <jau/float_math.hpp>#include <jau/float_types.hpp>#include <jau/fraction_type.hpp>#include <jau/math/geom/aabbox3f.hpp>#include <jau/math/geom/geom3f.hpp>#include <jau/math/vec3f.hpp>#include <jau/math/vec4f.hpp>#include <jau/math/quaternion.hpp>#include <gamp/Gamp.hpp>#include <gamp/render/RenderContext.hpp>#include <gamp/render/gl/data/GLArrayDataServer.hpp>#include <gamp/render/gl/data/GLUniformData.hpp>#include <gamp/render/gl/glsl/ShaderState.hpp>#include "../demos/GLLauncher01.hpp"Go to the source code of this file.
Classes | |
| class | Example |
| struct | PMVMat4fUniform |
| class | Primitives01 |
| class | Shape |
Functions | |
| int | main (int argc, char *argv[]) |
| int main | ( | int | argc, |
| char * | argv[] ) |
Definition at line 345 of file Primitives01.cpp.