TextureCoords(const jau::math::Point2i &bl, const jau::math::Point2i &tr) noexcept
TextureCoords(float left, float bottom, float right, float top) noexcept
std::string toString() const noexcept
const jau::math::Point2f & tr() const noexcept
Returns the top-right texture coordinate.
TextureCoords(const jau::math::Point2f &bl, const jau::math::Point2f &tr) noexcept
const jau::math::Point2f & bl() const noexcept
Returns the bottom-left texture coordinate.