Gamp v0.0.7-54-gccdc599
Gamp: Graphics, Audio, Multimedia and Processing
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gamp::render::gl::texture Namespace Reference

Classes

class  GLExtensions
 Class holding OpenGL extension strings, commonly used by Gamp's implementation. More...
 
class  Texture
 Represents an OpenGL texture object. More...
 
class  TextureCoords
 Rectangular texture coordinates. More...
 
class  TextureData
 Represents the data for an OpenGL texture. More...
 
class  TextureSequence
 Protocol for texture sequences, like animations, movies, etc. More...
 

Typedefs

typedef Point2I< uint32_t > Point2u32
 
typedef Point2I< uint32_t > Point2u32
 

Typedef Documentation

◆ Point2u32 [1/2]

typedef Point2I<uint32_t> jau::math::Point2u32

Definition at line 348 of file vec2i.hpp.

◆ Point2u32 [2/2]

typedef Point2I<uint32_t> jau::math::Point2u32

Definition at line 348 of file vec2i.hpp.