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Gamp v0.0.7-54-gccdc599
Gamp: Graphics, Audio, Multimedia and Processing
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Classes | |
| class | GLExtensions |
| Class holding OpenGL extension strings, commonly used by Gamp's implementation. More... | |
| class | Texture |
| Represents an OpenGL texture object. More... | |
| class | TextureCoords |
| Rectangular texture coordinates. More... | |
| class | TextureData |
| Represents the data for an OpenGL texture. More... | |
| class | TextureSequence |
| Protocol for texture sequences, like animations, movies, etc. More... | |
Typedefs | |
| typedef Point2I< uint32_t > | Point2u32 |
| typedef Point2I< uint32_t > | Point2u32 |
| typedef Point2I<uint32_t> jau::math::Point2u32 |
| typedef Point2I<uint32_t> jau::math::Point2u32 |