Uses of Interface
gl4java.drawable.GLDrawable

Packages that use GLDrawable
gl4java.awt   
gl4java.drawable   
gl4java.drawable.utils   
gl4java.swing   
 

Uses of GLDrawable in gl4java.awt
 

Classes in gl4java.awt that implement GLDrawable
 class GLAnimCanvas
          This is meant as an base class writing Animations.
 class GLCanvas
          This is meant as an base class writing easy render functions.
 class GLImageCanvas
          This Class provides a simple universal Image/Texture OpenGL Canvas ! A special demo/application for this class can be found in "demos/MiscDemos/GLImageViewerCanvas.java" !
 class GLOffScreenDrawable
          This is meant as an base class writing easy offscreen render functions.
 

Uses of GLDrawable in gl4java.drawable
 

Methods in gl4java.drawable with parameters of type GLDrawable
 void GLEventListener.init(GLDrawable drawable)
          Called by the drawable immediately after the OpenGL context is initialized; the GLContext has already been made current when this method is called.
 void GLEventListener.preDisplay(GLDrawable drawable)
          Called by the drawable before initiate rendering by the client.
 void GLEventListener.display(GLDrawable drawable)
          Called by the drawable to initiate rendering by the client.
 void GLEventListener.postDisplay(GLDrawable drawable)
          Called by the drawable after initiate rendering by the client.
 void GLEventListener.cleanup(GLDrawable drawable)
          Called by the drawable if it wants to destroy itself.
 void GLEventListener.reshape(GLDrawable drawable, int width, int height)
          Called by the drawable during the first repaint after the component has been resized.
 

Uses of GLDrawable in gl4java.drawable.utils
 

Methods in gl4java.drawable.utils with parameters of type GLDrawable
 void GLEventListenerList.sendInitEvent(GLDrawable from)
           
 void GLEventListenerList.sendPreDisplayEvent(GLDrawable from)
           
 void GLEventListenerList.sendDisplayEvent(GLDrawable from)
           
 void GLEventListenerList.sendPostDisplayEvent(GLDrawable from)
           
 void GLEventListenerList.sendCleanupEvent(GLDrawable from)
           
 void GLEventListenerList.sendReshapeEvent(GLDrawable from, int width, int height)
           
 

Uses of GLDrawable in gl4java.swing
 

Classes in gl4java.swing that implement GLDrawable
 class GLAnimJPanel
          This is meant as an base class writing Animations.
 class GLJPanel
          This is meant as an base class writing easy render functions.