gl4java.jau.awt.motif
Class X11HandleAccess
java.lang.Object
|
+--gl4java.jau.awt.motif.X11HandleAccess
- All Implemented Interfaces:
- WinHandleAccess
- public class X11HandleAccess
- extends java.lang.Object
- implements WinHandleAccess
The unix-x11 implementation for accessing the native window handle
This class has no user servicable parts inside. It is
used internally by GLFrame and by our package spoofed
sun.awt classes that give us internal access to window
variables that we need to set up the OpenGL drawing
ontext
- Version:
- 0.1, 7. JULY 1998
- Author:
- Sven Goethel
- See Also:
WinHandleAccess
Field Summary |
protected int |
depth
|
protected sun.awt.DrawingSurfaceInfo |
dsi
|
protected sun.awt.X11DrawingSurface |
wds
|
protected long |
window
|
Method Summary |
protected void |
achieveData(java.awt.Component c,
java.awt.Graphics g)
|
int |
getWinDepth(java.awt.Component c,
java.awt.Graphics g)
gets some structure for windows, and drawable on X11 |
long |
getWinHandle(java.awt.Component c,
java.awt.Graphics g)
gets some structure for windows, and drawable on X11 |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
dsi
protected sun.awt.DrawingSurfaceInfo dsi
wds
protected sun.awt.X11DrawingSurface wds
window
protected long window
depth
protected int depth
X11HandleAccess
public X11HandleAccess()
achieveData
protected void achieveData(java.awt.Component c,
java.awt.Graphics g)
getWinHandle
public long getWinHandle(java.awt.Component c,
java.awt.Graphics g)
- gets some structure for windows, and drawable on X11
- Specified by:
getWinHandle
in interface WinHandleAccess
getWinDepth
public int getWinDepth(java.awt.Component c,
java.awt.Graphics g)
- gets some structure for windows, and drawable on X11
- Specified by:
getWinDepth
in interface WinHandleAccess