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Gamp v0.0.7-36-g24b1eb6
Gamp: Graphics, Audio, Multimedia and Processing
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#include <cstddef>#include <memory>#include <utility>#include <jau/basic_types.hpp>#include <jau/cpp_lang_util.hpp>#include <jau/debug.hpp>#include <jau/file_util.hpp>#include <jau/float_types.hpp>#include <jau/io_util.hpp>#include <jau/math/vec4f.hpp>#include <jau/string_util.hpp>#include <jau/math/util/syncbuffer.hpp>#include <gamp/Gamp.hpp>#include <gamp/render/gl/data/GLArrayData.hpp>#include <gamp/render/gl/glsl/ShaderUtil.hpp>#include <gamp/render/gl/GLTypes.hpp>#include <gamp/render/gl/glsl/ShaderProgram.hpp>Go to the source code of this file.
Classes | |
| class | gamp::render::gl::data::GLUniformData |
| GLSL uniform data wrapper encapsulating data to be uploaded to the GPU as a uniform. More... | |
| class | gamp::render::gl::data::GLUniformSyncMatrices4f |
| class | gamp::render::gl::data::GLUniformVec3f |
| class | gamp::render::gl::data::GLUniformVec4f |
Namespaces | |
| namespace | gamp |
| Gamp: Graphics, Audio, Multimedia and Processing Framework (Native C++, WebAssembly, ...) | |
| namespace | gamp::render |
| namespace | gamp::render::gl |
| namespace | gamp::render::gl::data |
Typedefs | |
| typedef std::shared_ptr< GLUniformData > | gamp::render::gl::data::GLUniformDataRef |
| typedef std::shared_ptr< GLUniformSyncMatrices4f > | gamp::render::gl::data::GLUniformSyncMatrices4fRef |
| typedef std::shared_ptr< GLUniformVec3f > | gamp::render::gl::data::GLUniformVec3fRef |
| typedef std::shared_ptr< GLUniformVec4f > | gamp::render::gl::data::GLUniformVec4fRef |