Gamp v0.0.7-36-g24b1eb6
Gamp: Graphics, Audio, Multimedia and Processing
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ShaderState.hpp File Reference
#include <jau/basic_types.hpp>
#include <jau/debug.hpp>
#include <jau/file_util.hpp>
#include <jau/io_util.hpp>
#include <jau/string_util.hpp>
#include <algorithm>
#include <cstddef>
#include <gamp/Gamp.hpp>
#include <gamp/render/gl/GLTypes.hpp>
#include <gamp/render/gl/data/GLArrayData.hpp>
#include <gamp/render/gl/data/GLUniformData.hpp>
#include <gamp/render/gl/glsl/ShaderProgram.hpp>
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Classes

class  gamp::render::gl::glsl::ShaderState
 ShaderState allows to sharing data between shader programs, while updating the attribute and uniform locations when switching. More...
 

Namespaces

namespace  gamp
 Gamp: Graphics, Audio, Multimedia and Processing Framework (Native C++, WebAssembly, ...)
 
namespace  gamp::render
 
namespace  gamp::render::gl
 
namespace  gamp::render::gl::glsl
 

Functions

std::ostream & gamp::render::gl::glsl::operator<< (std::ostream &out, const ShaderState &v)