15#include <jau/file_util.hpp>
53 ::glBlendEquation(GL_FUNC_ADD);
59 ::glDisable(GL_BLEND);
static GLCallback defaultBlendEnable
Default GL#GL_BLEND enable GLCallback, turning-off depth writing via GL#glDepthMask(bool) if RenderSt...
jau::function< bool(GL &gl, GraphRenderer &renderer)> GLCallback
May be passed to <?
static GLCallback defaultBlendDisable
Default GL#GL_BLEND disable GLCallback, simply turning-off the GL#GL_BLEND state and turning-on depth...
static constexpr int BITHINT_GLOBAL_DEPTH_TEST_ENABLED
Bitfield hint, if set stating globally enabled GL#GL_DEPTH_TEST, otherwise disabled.
static constexpr int BITHINT_BLENDING_ENABLED
Bitfield hint, if set stating enabled GL#GL_BLEND, otherwise disabled.
Axis Aligned Bounding Box.
ordered_atomic< int, std::memory_order_seq_cst > sc_atomic_int
SC atomic integral scalar integer.
Author: Sven Gothel sgothel@jausoft.com Copyright Gothel Software e.K.