gl4java.utils
Class Test

java.lang.Object
  |
  +--gl4java.utils.Test

public class Test
extends java.lang.Object


Constructor Summary
Test(java.lang.String testClazzName, int width, int height, java.lang.String glName, java.lang.String gluName)
           
 
Method Summary
 void loadNStartTestClazz()
           
static void main(java.lang.String[] args)
          Test to load the native library, GLFunc and GLUFunc implementation ! If succesfull, a Frame will created and the GL-Infos (vendor, ...) are shown in it !
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Test

public Test(java.lang.String testClazzName,
            int width,
            int height,
            java.lang.String glName,
            java.lang.String gluName)
Method Detail

loadNStartTestClazz

public void loadNStartTestClazz()

main

public static void main(java.lang.String[] args)
Test to load the native library, GLFunc and GLUFunc implementation ! If succesfull, a Frame will created and the GL-Infos (vendor, ...) are shown in it !
Parameters:
args, - a list of args, -gljlib gl4java-glj-lib native library -glclass gl4java-gl-class java GLFunc implementation -gluclass gl4java-glu-class java GLUFunc implementation -testclass A derivation of GLCanvas (GLAnimCanvas also) or SimpleGLAnimApplet1 can be started here for testing purposes ! -w the testclass window width (default 400) -h the testclass window height (default 250) -perftest if a derivation of GLAnimCanvas is used as the testclass (see above), the fps-sleep and the use-repaint flags are set to false! without any arguments, a help screen is shown