Subclasses of TextureLoader in gl4java.utils.textures |
class |
AWTTextureLoader
This Class implements the universal
texture-loader using the AWT's standard interface !
The number of image-types depends
on the JDK version you use ! |
class |
IOTextureLoader
This abstract Class implements the
file and url based methods "readTexture",
to call the specialised implementation
of the stream based "readTexture" method ! |
class |
PngTextureLoader
This is Class implements the PNG texture-loader
while using the png-library in package
"com.sixlegs.image.png" ! |
class |
PPMAsciiTextureLoader
This is Class implements the PPM-Ascii
texture-loader ! |
class |
TGATextureLoader
This is Class implements a TGA texture-loader !
At this time, this loader only supports
loading files, which are saved with
the TGATextureGrabber !
This means: 24 bpp, RGB, uncompressed, no-colormap,
no image id-field ! |