Serialized Form
canvas
GLAnimCanvas canvas
buttonInfo
java.awt.Button buttonInfo
buttonFps
java.awt.Button buttonFps
textFps
java.awt.TextField textFps
checkUseRepaint
java.awt.Checkbox checkUseRepaint
checkUseFpsSleep
java.awt.Checkbox checkUseFpsSleep
checkUseYield
java.awt.Checkbox checkUseYield
buttonReStart
java.awt.Button buttonReStart
fInfo
java.awt.Frame fInfo
_origCont
java.awt.Container _origCont
_saveFrame
java.awt.Frame _saveFrame
canvas
GLCanvas canvas
buttonInfo
java.awt.Button buttonInfo
fInfo
java.awt.Frame fInfo
FramesPerSec
double FramesPerSec
- To support frames per scounds,
instead of killing the machine :-)
A little GUI is supported !
- See Also:
GLAnimCanvas.run()
mSecPerFrame
long mSecPerFrame
dFpsMilli
long dFpsMilli
- the delays ..
killme
java.lang.Thread killme
- The thread for referencing Thread (Animation)
- See Also:
GLAnimCanvas.stop()
,
GLAnimCanvas.start()
,
GLAnimCanvas.run()
threadSuspended
boolean threadSuspended
- Instead of using suspend (JAVA2)
- See Also:
GLAnimCanvas.run()
useRepaint
boolean useRepaint
useFpsSleep
boolean useFpsSleep
useYield
boolean useYield
shallWeRender
boolean shallWeRender
isRunning
boolean isRunning
forceGLFree
boolean forceGLFree
_fDelay
long _fDelay
_fDelay_Frames
long _fDelay_Frames
_fDelaySync
boolean _fDelaySync
_fDelayRun
boolean _fDelayRun
fps
double fps
fps_duration
long fps_duration
fps_start
long fps_start
fps_frames
long fps_frames
fps_isCounting
boolean fps_isCounting
glj
GLContext glj
gl
GLFunc gl
glu
GLUFunc glu
size
java.awt.Dimension size
mustResize
boolean mustResize
isInit
boolean isInit
needCvsDispose
boolean needCvsDispose
doubleBuffer
boolean doubleBuffer
- Visual pre-set for doubleBuffer, default: true
This value is updated after a GLContext is created with the
original updated value of GLContext !
- See Also:
GLCanvas.preInit()
,
GLCanvas.paint(java.awt.Graphics)
stencilBits
int stencilBits
- Visual pre-set for stencil-bit number, default: 0
This value is updated after a GLContext is created with the
original updated value of GLContext !
- See Also:
GLCanvas.preInit()
,
GLCanvas.paint(java.awt.Graphics)
accumSize
int accumSize
- Visual pre-set for accumulator buffer size, default: 0
This value is updated after a GLContext is created with the
original updated value of GLContext !
This value has a special behavior.
For input - within the contructor,
it is the value for each component !
The output value, after the constructor returns,
it is the summary of all accumulation bits of all components !
- See Also:
GLCanvas.preInit()
,
GLCanvas.paint(java.awt.Graphics)
stereoView
boolean stereoView
- Visual pre-set for stereoView, default: false
This value is updated after a GLContext is created with the
original updated value of GLContext !
- See Also:
GLCanvas.preInit()
,
GLCanvas.paint(java.awt.Graphics)
rgba
boolean rgba
- Visual pre-set for RGBA usage, default: true - of course ;-)
This value is updated after a GLContext is created with the
original updated value of GLContext !
- See Also:
GLCanvas.preInit()
,
GLCanvas.paint(java.awt.Graphics)
capabilities
GLCapabilities capabilities
createOwnWindow
boolean createOwnWindow
- Visual pre-set for RGBA usage, default: true - of course ;-)
This value is updated after a GLContext is created with the
original updated value of GLContext !
- See Also:
GLCanvas.preInit()
,
GLCanvas.paint(java.awt.Graphics)
sharedGLContext
GLContext sharedGLContext
- The context with wich display lists and textures will be shared.
- See Also:
GLCanvas.preInit()
,
GLCanvas.paint(java.awt.Graphics)
listeners
GLEventListenerList listeners
initCalled
boolean initCalled
enableAWTThreadRendering
boolean enableAWTThreadRendering
topLevelWindow
java.awt.Window topLevelWindow
- Safe the toplevel window
_f_dur
long _f_dur
texName
int[] texName
txtLoader
TextureLoader txtLoader
newText
boolean newText
keepAspect
boolean keepAspect
zoomImg
boolean zoomImg
textGrab4Snapshot
TextureGrabber textGrab4Snapshot
textGrab4SnapshotFName
java.lang.String textGrab4SnapshotFName
textGrab4SnapshotURL
java.net.URL textGrab4SnapshotURL
textGrab4SnapshotURI
java.lang.String textGrab4SnapshotURI
reshape_resize_sema
int reshape_resize_sema
- to prevent a deadlock in recursive
reshape .. internalSetSize .. pack .. resize -> reshape !
FramesPerSec
double FramesPerSec
- To support frames per scounds,
instead of killing the machine :-)
A little GUI is supported !
- See Also:
GLAnimJPanel.run()
mSecPerFrame
long mSecPerFrame
dFpsMilli
long dFpsMilli
- the delays ..
killme
java.lang.Thread killme
- The thread for referencing Thread (Animation)
- See Also:
GLAnimJPanel.stop()
,
GLAnimJPanel.start()
,
GLAnimJPanel.run()
threadSuspended
boolean threadSuspended
- Instead of using suspend (JAVA2)
- See Also:
GLAnimJPanel.run()
useRepaint
boolean useRepaint
useFpsSleep
boolean useFpsSleep
shallWeRender
boolean shallWeRender
_fDelay
long _fDelay
_fDelay_Frames
long _fDelay_Frames
_fDelaySync
boolean _fDelaySync
_fDelayRun
boolean _fDelayRun
fps
double fps
fps_duration
long fps_duration
fps_start
long fps_start
fps_frames
long fps_frames
fps_isCounting
boolean fps_isCounting
verboseFps
boolean verboseFps
glj
GLContext glj
gl
GLFunc gl
glu
GLUFunc glu
mustResize
boolean mustResize
cvsInitialized
boolean cvsInitialized
needCvsDispose
boolean needCvsDispose
stencilBits
int stencilBits
- Visual pre-set for stencil-bit number, default: 0
This value is updated after a GLContext is created with the
original updated value of GLContext !
- See Also:
GLJPanel.preInit()
,
JComponent.paint(java.awt.Graphics)
accumSize
int accumSize
- Visual pre-set for accumulator buffer size, default: 0
This value is updated after a GLContext is created with the
original updated value of GLContext !
- See Also:
GLJPanel.preInit()
,
JComponent.paint(java.awt.Graphics)
stereoView
boolean stereoView
- Visual pre-set for stereoView, default: false
This value is updated after a GLContext is created with the
original updated value of GLContext !
- See Also:
GLJPanel.preInit()
,
JComponent.paint(java.awt.Graphics)
rgba
boolean rgba
- Visual pre-set for RGBA usage, default: true - of course ;-)
This value is updated after a GLContext is created with the
original updated value of GLContext !
- See Also:
GLJPanel.preInit()
,
JComponent.paint(java.awt.Graphics)
sharedGLContext
GLContext sharedGLContext
- The context with witch display lists and textures will be shared.
- See Also:
GLJPanel.preInit()
,
JComponent.paint(java.awt.Graphics)
offImage
java.awt.image.BufferedImage offImage
- The data to hold the offscreen pixels on the java side !
- See Also:
JComponent.paint(java.awt.Graphics)
glFormat
int glFormat
glType
int glType
glComps
int glComps
awtFormat
int awtFormat
offScrnSize
java.awt.Dimension offScrnSize
- The custom set offscreen Size
If this is set to != null,
the offscreen pixmap is used in this size,
not in the components-size (-> faster if smaller)
- See Also:
JComponent.paint(java.awt.Graphics)
,
GLJPanel.setOffScreenSize(java.awt.Dimension)
,
GLJPanel.getOffScreenSize()
customOffScrnSize
boolean customOffScrnSize
offScrnSizeChanged
boolean offScrnSizeChanged
listeners
GLEventListenerList listeners
topLevelWindow
java.awt.Window topLevelWindow
- Safe the toplevel window
gr
java.awt.Graphics gr
dbInt
java.awt.image.DataBufferInt dbInt
dbUShort
java.awt.image.DataBufferUShort dbUShort
dbByte
java.awt.image.DataBufferByte dbByte
_f_dur_self
long _f_dur_self
_f_dur_self_sum
long _f_dur_self_sum
_f_dur_tst_sum
long _f_dur_tst_sum
_f_dur_total
long _f_dur_total
_f_dur_total_sum
long _f_dur_total_sum
_f_dur_times
int _f_dur_times
canvas
GLJPanel canvas
buttonInfo
java.awt.Button buttonInfo
buttonFps
java.awt.Button buttonFps
textFps
java.awt.TextField textFps
checkUseRepaint
java.awt.Checkbox checkUseRepaint
checkUseFpsSleep
java.awt.Checkbox checkUseFpsSleep
buttonReStart
java.awt.Button buttonReStart
fInfo
java.awt.Frame fInfo