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Gamp v0.0.7-54-gccdc599
Gamp: Graphics, Audio, Multimedia and Processing
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#include <jau/string_util.hpp>#include <gamp/GampTypes.hpp>#include <gamp/wt/Capabilities.hpp>#include <gamp/av/TimeFrameI.hpp>#include <gamp/render/gl/texture/Texture.hpp>Go to the source code of this file.
Classes | |
| class | gamp::render::gl::texture::TextureSequence::TextureFrame |
| Texture holder interface, maybe specialized by implementation to associated related data. More... | |
| class | gamp::render::gl::texture::TextureSequence |
| Protocol for texture sequences, like animations, movies, etc. More... | |
Namespaces | |
| namespace | gamp |
| Gamp: Graphics, Audio, Multimedia and Processing Framework (Native C++, WebAssembly, ...) | |
| namespace | gamp::render |
| namespace | gamp::render::gl |
| namespace | gamp::render::gl::texture |
Functions | |
| final Texture | getTexture () |
| TextureFrame (final Texture t) | |
| TextureFrame (final Texture t, final int pts, final int duration) | |
| String | toString () |
Variables | |
| final Texture | texture |
| newFrameAvailable::TextureFrame | ( | final Texture | t, |
| final int | pts, | ||
| final int | duration ) |
| newFrameAvailable::TextureFrame | ( | final Texture | t | ) |
Definition at line 5 of file TextureSequence.hpp.
| final Texture newFrameAvailable::getTexture | ( | ) |
Definition at line 9 of file TextureSequence.hpp.
| String newFrameAvailable::toString | ( | ) |
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protected |
Definition at line 15 of file TextureSequence.hpp.