gl4java.utils.textures
Class TextureTool

java.lang.Object
  |
  +--gl4java.utils.textures.TextureTool
All Implemented Interfaces:
GLEnum, GLUEnum
Direct Known Subclasses:
TextureLoader

public abstract class TextureTool
extends java.lang.Object
implements GLEnum, GLUEnum

This Class implements basic functions, which are used by all TextureLoader implementations !

See Also:
TextureTool, GLImageCanvas

Field Summary
protected  boolean error
           
protected  GLFunc gl
           
protected  int glFormat
           
protected  GLUFunc glu
           
protected  int imageHeight
           
protected  int imageWidth
           
protected  byte[] pixel
          just a default type ...
protected  boolean pixelScaled
           
protected  int textHeight
           
protected  int textWidth
           
 
Fields inherited from interface gl4java.GLEnum
GL_1PASS_EXT, GL_1PASS_SGIS, GL_2_BYTES, GL_2D, GL_2PASS_0_EXT, GL_2PASS_0_SGIS, GL_2PASS_1_EXT, GL_2PASS_1_SGIS, GL_2X_BIT_ATI, GL_3_BYTES, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, GL_3DFX_multisample, GL_3DFX_tbuffer, GL_3DFX_texture_compression_FXT1, GL_4_BYTES, GL_422_AVERAGE_EXT, GL_422_EXT, GL_422_REV_AVERAGE_EXT, GL_422_REV_EXT, GL_4D_COLOR_TEXTURE, GL_4PASS_0_EXT, GL_4PASS_0_SGIS, GL_4PASS_1_EXT, GL_4PASS_1_SGIS, GL_4PASS_2_EXT, GL_4PASS_2_SGIS, GL_4PASS_3_EXT, GL_4PASS_3_SGIS, GL_4X_BIT_ATI, GL_8X_BIT_ATI, GL_ABGR_EXT, GL_ACCUM, GL_ACCUM_ALPHA_BITS, GL_ACCUM_BLUE_BITS, GL_ACCUM_BUFFER_BIT, GL_ACCUM_CLEAR_VALUE, GL_ACCUM_GREEN_BITS, GL_ACCUM_RED_BITS, GL_ACTIVE_TEXTURE, GL_ACTIVE_TEXTURE_ARB, GL_ACTIVE_VERTEX_UNITS_ARB, GL_ADD, GL_ADD_ATI, GL_ADD_SIGNED, GL_ADD_SIGNED_ARB, GL_ADD_SIGNED_EXT, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALL_ATTRIB_BITS, GL_ALL_CLIENT_ATTRIB_BITS, GL_ALL_COMPLETED_NV, GL_ALLOW_DRAW_FRG_HINT_PGI, GL_ALLOW_DRAW_MEM_HINT_PGI, GL_ALLOW_DRAW_OBJ_HINT_PGI, GL_ALLOW_DRAW_WIN_HINT_PGI, GL_ALPHA, GL_ALPHA_BIAS, GL_ALPHA_BITS, GL_ALPHA_MAX_CLAMP_INGR, GL_ALPHA_MAX_SGIX, GL_ALPHA_MIN_CLAMP_INGR, GL_ALPHA_MIN_SGIX, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_ALPHA12, GL_ALPHA12_EXT, GL_ALPHA16, GL_ALPHA16_EXT, GL_ALPHA4, GL_ALPHA4_EXT, GL_ALPHA8, GL_ALPHA8_EXT, GL_ALWAYS, GL_ALWAYS_FAST_HINT_PGI, GL_ALWAYS_SOFT_HINT_PGI, GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_APPLE_specular_vector, GL_APPLE_transform_hint, GL_ARB_imaging, GL_ARB_matrix_palette, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_point_parameters, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_transpose_matrix, GL_ARB_vertex_blend, GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, GL_ARRAY_OBJECT_BUFFER_ATI, GL_ARRAY_OBJECT_OFFSET_ATI, GL_ASYNC_DRAW_PIXELS_SGIX, GL_ASYNC_HISTOGRAM_SGIX, GL_ASYNC_MARKER_SGIX, GL_ASYNC_READ_PIXELS_SGIX, GL_ASYNC_TEX_IMAGE_SGIX, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_pn_triangles, GL_ATI_vertex_array_object, GL_ATI_vertex_streams, GL_ATTENUATION_EXT, GL_ATTRIB_ARRAY_POINTER_NV, GL_ATTRIB_ARRAY_SIZE_NV, GL_ATTRIB_ARRAY_STRIDE_NV, GL_ATTRIB_ARRAY_TYPE_NV, GL_ATTRIB_STACK_DEPTH, GL_AUTO_NORMAL, GL_AUX_BUFFERS, GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_AVERAGE_EXT, GL_AVERAGE_HP, GL_BACK, GL_BACK_LEFT, GL_BACK_NORMALS_HINT_PGI, GL_BACK_RIGHT, GL_BGR, GL_BGR_EXT, GL_BGRA, GL_BGRA_EXT, GL_BIAS_BIT_ATI, GL_BIAS_BY_NEGATIVE_ONE_HALF_NV, GL_BINORMAL_ARRAY_EXT, GL_BINORMAL_ARRAY_POINTER_EXT, GL_BINORMAL_ARRAY_STRIDE_EXT, GL_BINORMAL_ARRAY_TYPE_EXT, GL_BITMAP, GL_BITMAP_TOKEN, GL_BLEND, GL_BLEND_COLOR, GL_BLEND_COLOR_EXT, GL_BLEND_DST, GL_BLEND_DST_ALPHA_EXT, GL_BLEND_DST_RGB_EXT, GL_BLEND_EQUATION, GL_BLEND_EQUATION_EXT, GL_BLEND_SRC, GL_BLEND_SRC_ALPHA_EXT, GL_BLEND_SRC_RGB_EXT, GL_BLUE, GL_BLUE_BIAS, GL_BLUE_BIT_ATI, GL_BLUE_BITS, GL_BLUE_MAX_CLAMP_INGR, GL_BLUE_MIN_CLAMP_INGR, GL_BLUE_SCALE, GL_BUMP_ENVMAP_ATI, GL_BUMP_NUM_TEX_UNITS_ATI, GL_BUMP_ROT_MATRIX_ATI, GL_BUMP_ROT_MATRIX_SIZE_ATI, GL_BUMP_TARGET_ATI, GL_BUMP_TEX_UNITS_ATI, GL_BYTE, GL_C3F_V3F, GL_C4F_N3F_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_CALLIGRAPHIC_FRAGMENT_SGIX, GL_CCW, GL_CLAMP, GL_CLAMP_TO_BORDER, GL_CLAMP_TO_BORDER_ARB, GL_CLAMP_TO_BORDER_SGIS, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE_SGIS, GL_CLEAR, GL_CLIENT_ACTIVE_TEXTURE, GL_CLIENT_ACTIVE_TEXTURE_ARB, GL_CLIENT_ALL_ATTRIB_BITS, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_CLIENT_PIXEL_STORE_BIT, GL_CLIENT_VERTEX_ARRAY_BIT, GL_CLIP_FAR_HINT_PGI, GL_CLIP_NEAR_HINT_PGI, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_CLIP_VOLUME_CLIPPING_HINT_EXT, GL_CMYK_EXT, GL_CMYKA_EXT, GL_CND_ATI, GL_CND0_ATI, GL_COEFF, GL_COLOR, GL_COLOR_ALPHA_PAIRING_ATI, GL_COLOR_ARRAY, GL_COLOR_ARRAY_COUNT_EXT, GL_COLOR_ARRAY_EXT, GL_COLOR_ARRAY_LIST_IBM, GL_COLOR_ARRAY_LIST_STRIDE_IBM, GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_POINTER_EXT, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_SIZE_EXT, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_STRIDE_EXT, GL_COLOR_ARRAY_TYPE, GL_COLOR_ARRAY_TYPE_EXT, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_INDEX, GL_COLOR_INDEX1_EXT, GL_COLOR_INDEX12_EXT, GL_COLOR_INDEX16_EXT, GL_COLOR_INDEX2_EXT, GL_COLOR_INDEX4_EXT, GL_COLOR_INDEX8_EXT, GL_COLOR_INDEXES, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_MATERIAL_FACE, GL_COLOR_MATERIAL_PARAMETER, GL_COLOR_MATRIX, GL_COLOR_MATRIX_SGI, GL_COLOR_MATRIX_STACK_DEPTH, GL_COLOR_MATRIX_STACK_DEPTH_SGI, GL_COLOR_SUM_CLAMP_NV, GL_COLOR_SUM_EXT, GL_COLOR_TABLE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_ALPHA_SIZE_EXT, GL_COLOR_TABLE_ALPHA_SIZE_SGI, GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_BIAS_SGI, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_BLUE_SIZE_EXT, GL_COLOR_TABLE_BLUE_SIZE_SGI, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_FORMAT_EXT, GL_COLOR_TABLE_FORMAT_SGI, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_GREEN_SIZE_EXT, GL_COLOR_TABLE_GREEN_SIZE_SGI, GL_COLOR_TABLE_INTENSITY_SIZE, GL_COLOR_TABLE_INTENSITY_SIZE_EXT, GL_COLOR_TABLE_INTENSITY_SIZE_SGI, GL_COLOR_TABLE_LUMINANCE_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE_EXT, GL_COLOR_TABLE_LUMINANCE_SIZE_SGI, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_RED_SIZE_EXT, GL_COLOR_TABLE_RED_SIZE_SGI, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_SCALE_SGI, GL_COLOR_TABLE_SGI, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_WIDTH_EXT, GL_COLOR_TABLE_WIDTH_SGI, GL_COLOR_WRITEMASK, GL_COLOR3_BIT_PGI, GL_COLOR4_BIT_PGI, GL_COMBINE, GL_COMBINE_ALPHA, GL_COMBINE_ALPHA_ARB, GL_COMBINE_ALPHA_EXT, GL_COMBINE_ARB, GL_COMBINE_EXT, GL_COMBINE_RGB, GL_COMBINE_RGB_ARB, GL_COMBINE_RGB_EXT, GL_COMBINE4_NV, GL_COMBINER_AB_DOT_PRODUCT_NV, GL_COMBINER_AB_OUTPUT_NV, GL_COMBINER_BIAS_NV, GL_COMBINER_CD_DOT_PRODUCT_NV, GL_COMBINER_CD_OUTPUT_NV, GL_COMBINER_COMPONENT_USAGE_NV, GL_COMBINER_INPUT_NV, GL_COMBINER_MAPPING_NV, GL_COMBINER_MUX_SUM_NV, GL_COMBINER_SCALE_NV, GL_COMBINER_SUM_OUTPUT_NV, GL_COMBINER0_NV, GL_COMBINER1_NV, GL_COMBINER2_NV, GL_COMBINER3_NV, GL_COMBINER4_NV, GL_COMBINER5_NV, GL_COMBINER6_NV, GL_COMBINER7_NV, GL_COMP_BIT_ATI, GL_COMPILE, GL_COMPILE_AND_EXECUTE, GL_COMPRESSED_ALPHA, GL_COMPRESSED_ALPHA_ARB, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_INTENSITY_ARB, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_LUMINANCE_ALPHA_ARB, GL_COMPRESSED_LUMINANCE_ARB, GL_COMPRESSED_RGB, GL_COMPRESSED_RGB_ARB, GL_COMPRESSED_RGB_FXT1_3DFX, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA, GL_COMPRESSED_RGBA_ARB, GL_COMPRESSED_RGBA_FXT1_3DFX, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS_ARB, GL_CON_0_ATI, GL_CON_1_ATI, GL_CON_10_ATI, GL_CON_11_ATI, GL_CON_12_ATI, GL_CON_13_ATI, GL_CON_14_ATI, GL_CON_15_ATI, GL_CON_16_ATI, GL_CON_17_ATI, GL_CON_18_ATI, GL_CON_19_ATI, GL_CON_2_ATI, GL_CON_20_ATI, GL_CON_21_ATI, GL_CON_22_ATI, GL_CON_23_ATI, GL_CON_24_ATI, GL_CON_25_ATI, GL_CON_26_ATI, GL_CON_27_ATI, GL_CON_28_ATI, GL_CON_29_ATI, GL_CON_3_ATI, GL_CON_30_ATI, GL_CON_31_ATI, GL_CON_4_ATI, GL_CON_5_ATI, GL_CON_6_ATI, GL_CON_7_ATI, GL_CON_8_ATI, GL_CON_9_ATI, GL_CONSERVE_MEMORY_HINT_PGI, GL_CONST_EYE_NV, GL_CONSTANT, GL_CONSTANT_ALPHA, GL_CONSTANT_ALPHA_EXT, GL_CONSTANT_ARB, GL_CONSTANT_ATTENUATION, GL_CONSTANT_BORDER, GL_CONSTANT_BORDER_HP, GL_CONSTANT_COLOR, GL_CONSTANT_COLOR_EXT, GL_CONSTANT_COLOR0_NV, GL_CONSTANT_COLOR1_NV, GL_CONSTANT_EXT, GL_CONVOLUTION_1D, GL_CONVOLUTION_1D_EXT, GL_CONVOLUTION_2D, GL_CONVOLUTION_2D_EXT, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_BORDER_COLOR_HP, GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_MODE_EXT, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FILTER_BIAS_EXT, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_SCALE_EXT, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_FORMAT_EXT, GL_CONVOLUTION_HEIGHT, GL_CONVOLUTION_HEIGHT_EXT, GL_CONVOLUTION_HINT_SGIX, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_WIDTH_EXT, GL_COPY, GL_COPY_INVERTED, GL_COPY_PIXEL_TOKEN, GL_CUBIC_EXT, GL_CUBIC_HP, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CULL_FRAGMENT_NV, GL_CULL_MODES_NV, GL_CULL_VERTEX_EXT, GL_CULL_VERTEX_EYE_POSITION_EXT, GL_CULL_VERTEX_IBM, GL_CULL_VERTEX_OBJECT_POSITION_EXT, GL_CURRENT_ATTRIB_NV, GL_CURRENT_BINORMAL_EXT, GL_CURRENT_BIT, GL_CURRENT_COLOR, GL_CURRENT_FOG_COORDINATE_EXT, GL_CURRENT_INDEX, GL_CURRENT_MATRIX_INDEX_ARB, GL_CURRENT_MATRIX_NV, GL_CURRENT_MATRIX_STACK_DEPTH_NV, GL_CURRENT_NORMAL, GL_CURRENT_PALETTE_MATRIX_ARB, GL_CURRENT_RASTER_COLOR, GL_CURRENT_RASTER_DISTANCE, GL_CURRENT_RASTER_INDEX, GL_CURRENT_RASTER_NORMAL_SGIX, GL_CURRENT_RASTER_POSITION, GL_CURRENT_RASTER_POSITION_VALID, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_CURRENT_SECONDARY_COLOR_EXT, GL_CURRENT_TANGENT_EXT, GL_CURRENT_TEXTURE_COORDS, GL_CURRENT_VERTEX_EXT, GL_CURRENT_VERTEX_WEIGHT_EXT, GL_CURRENT_WEIGHT_ARB, GL_CW, GL_DECAL, GL_DECR, GL_DECR_WRAP_EXT, GL_DEFORMATIONS_MASK_SGIX, GL_DEPENDENT_AR_TEXTURE_2D_NV, GL_DEPENDENT_GB_TEXTURE_2D_NV, GL_DEPTH, GL_DEPTH_BIAS, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16_SGIX, GL_DEPTH_COMPONENT24_SGIX, GL_DEPTH_COMPONENT32_SGIX, GL_DEPTH_FUNC, GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX, GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX, GL_DEPTH_PASS_INSTRUMENT_SGIX, GL_DEPTH_RANGE, GL_DEPTH_SCALE, GL_DEPTH_STENCIL_MESA, GL_DEPTH_STENCIL_NV, GL_DEPTH_STENCIL_TO_BGRA_NV, GL_DEPTH_STENCIL_TO_RGBA_NV, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DETAIL_TEXTURE_2D_BINDING_SGIS, GL_DETAIL_TEXTURE_2D_SGIS, GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DIFFUSE, GL_DISCARD_ATI, GL_DISCARD_NV, GL_DISTANCE_ATTENUATION_EXT, GL_DISTANCE_ATTENUATION_SGIS, GL_DITHER, GL_DOMAIN, GL_DONT_CARE, GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV, GL_DOT_PRODUCT_DEPTH_REPLACE_NV, GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV, GL_DOT_PRODUCT_NV, GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV, GL_DOT_PRODUCT_TEXTURE_2D_NV, GL_DOT_PRODUCT_TEXTURE_3D_NV, GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV, GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV, GL_DOT2_ADD_ATI, GL_DOT3_ATI, GL_DOT3_RGB, GL_DOT3_RGB_ARB, GL_DOT3_RGB_EXT, GL_DOT3_RGBA, GL_DOT3_RGBA_ARB, GL_DOT3_RGBA_EXT, GL_DOT4_ATI, GL_DOUBLE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_PIXEL_TOKEN, GL_DS_BIAS_NV, GL_DS_SCALE_NV, GL_DSDT_MAG_INTENSITY_NV, GL_DSDT_MAG_NV, GL_DSDT_MAG_VIB_NV, GL_DSDT_NV, GL_DSDT8_MAG8_INTENSITY8_NV, GL_DSDT8_MAG8_NV, GL_DSDT8_NV, GL_DST_ALPHA, GL_DST_COLOR, GL_DT_BIAS_NV, GL_DT_SCALE_NV, GL_DU8DV8_ATI, GL_DUAL_ALPHA12_SGIS, GL_DUAL_ALPHA16_SGIS, GL_DUAL_ALPHA4_SGIS, GL_DUAL_ALPHA8_SGIS, GL_DUAL_INTENSITY12_SGIS, GL_DUAL_INTENSITY16_SGIS, GL_DUAL_INTENSITY4_SGIS, GL_DUAL_INTENSITY8_SGIS, GL_DUAL_LUMINANCE_ALPHA4_SGIS, GL_DUAL_LUMINANCE_ALPHA8_SGIS, GL_DUAL_LUMINANCE12_SGIS, GL_DUAL_LUMINANCE16_SGIS, GL_DUAL_LUMINANCE4_SGIS, GL_DUAL_LUMINANCE8_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_DUDV_ATI, GL_DYNAMIC_ATI, GL_E_TIMES_F_NV, GL_EDGE_FLAG, GL_EDGE_FLAG_ARRAY, GL_EDGE_FLAG_ARRAY_COUNT_EXT, GL_EDGE_FLAG_ARRAY_EXT, GL_EDGE_FLAG_ARRAY_LIST_IBM, GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM, GL_EDGE_FLAG_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER_EXT, GL_EDGE_FLAG_ARRAY_STRIDE, GL_EDGE_FLAG_ARRAY_STRIDE_EXT, GL_EDGEFLAG_BIT_PGI, GL_EIGHTH_BIT_ATI, GL_EMBOSS_CONSTANT_NV, GL_EMBOSS_LIGHT_NV, GL_EMBOSS_MAP_NV, GL_EMISSION, GL_ENABLE_BIT, GL_EQUAL, GL_EQUIV, GL_EVAL_2D_NV, GL_EVAL_BIT, GL_EVAL_FRACTIONAL_TESSELLATION_NV, GL_EVAL_TRIANGULAR_2D_NV, GL_EVAL_VERTEX_ATTRIB0_NV, GL_EVAL_VERTEX_ATTRIB1_NV, GL_EVAL_VERTEX_ATTRIB10_NV, GL_EVAL_VERTEX_ATTRIB11_NV, GL_EVAL_VERTEX_ATTRIB12_NV, GL_EVAL_VERTEX_ATTRIB13_NV, GL_EVAL_VERTEX_ATTRIB14_NV, GL_EVAL_VERTEX_ATTRIB15_NV, GL_EVAL_VERTEX_ATTRIB2_NV, GL_EVAL_VERTEX_ATTRIB3_NV, GL_EVAL_VERTEX_ATTRIB4_NV, GL_EVAL_VERTEX_ATTRIB5_NV, GL_EVAL_VERTEX_ATTRIB6_NV, GL_EVAL_VERTEX_ATTRIB7_NV, GL_EVAL_VERTEX_ATTRIB8_NV, GL_EVAL_VERTEX_ATTRIB9_NV, GL_EXP, GL_EXP2, GL_EXPAND_NEGATE_NV, GL_EXPAND_NORMAL_NV, GL_EXT_422_pixels, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_cmyka, GL_EXT_color_matrix, GL_EXT_color_subtable, GL_EXT_compiled_vertex_array, GL_EXT_convolution, GL_EXT_coordinate_frame, GL_EXT_copy_texture, GL_EXT_cull_vertex, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_histogram, GL_EXT_index_array_formats, GL_EXT_index_func, GL_EXT_index_material, GL_EXT_index_texture, GL_EXT_light_texture, GL_EXT_misc_attribute, GL_EXT_multi_draw_arrays, GL_EXT_multisample, GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_pixel_transform, GL_EXT_pixel_transform_color_table, GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_perturb_normal, GL_EXT_texture3D, GL_EXT_vertex_array, GL_EXT_vertex_shader, GL_EXT_vertex_weighting, GL_EXTENSIONS, GL_EYE_DISTANCE_TO_LINE_SGIS, GL_EYE_DISTANCE_TO_POINT_SGIS, GL_EYE_LINE_SGIS, GL_EYE_LINEAR, GL_EYE_PLANE, GL_EYE_PLANE_ABSOLUTE_NV, GL_EYE_POINT_SGIS, GL_EYE_RADIAL_NV, GL_FALSE, GL_FASTEST, GL_FEEDBACK, GL_FEEDBACK_BUFFER_POINTER, GL_FEEDBACK_BUFFER_SIZE, GL_FEEDBACK_BUFFER_TYPE, GL_FENCE_CONDITION_NV, GL_FENCE_STATUS_NV, GL_FILL, GL_FILTER4_SGIS, GL_FLAT, GL_FLOAT, GL_FOG, GL_FOG_BIT, GL_FOG_COLOR, GL_FOG_COORDINATE_ARRAY_EXT, GL_FOG_COORDINATE_ARRAY_LIST_IBM, GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM, GL_FOG_COORDINATE_ARRAY_POINTER_EXT, GL_FOG_COORDINATE_ARRAY_STRIDE_EXT, GL_FOG_COORDINATE_ARRAY_TYPE_EXT, GL_FOG_COORDINATE_EXT, GL_FOG_COORDINATE_SOURCE_EXT, GL_FOG_DENSITY, GL_FOG_DISTANCE_MODE_NV, GL_FOG_END, GL_FOG_FUNC_POINTS_SGIS, GL_FOG_FUNC_SGIS, GL_FOG_HINT, GL_FOG_INDEX, GL_FOG_MODE, GL_FOG_OFFSET_SGIX, GL_FOG_OFFSET_VALUE_SGIX, GL_FOG_SCALE_SGIX, GL_FOG_SCALE_VALUE_SGIX, GL_FOG_SPECULAR_TEXTURE_WIN, GL_FOG_START, GL_FORMAT_SUBSAMPLE_24_24_OML, GL_FORMAT_SUBSAMPLE_244_244_OML, GL_FRAGMENT_COLOR_EXT, GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX, GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX, GL_FRAGMENT_COLOR_MATERIAL_SGIX, GL_FRAGMENT_DEPTH_EXT, GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX, GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX, GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX, GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX, GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHT1_SGIX, GL_FRAGMENT_LIGHT2_SGIX, GL_FRAGMENT_LIGHT3_SGIX, GL_FRAGMENT_LIGHT4_SGIX, GL_FRAGMENT_LIGHT5_SGIX, GL_FRAGMENT_LIGHT6_SGIX, GL_FRAGMENT_LIGHT7_SGIX, GL_FRAGMENT_LIGHTING_SGIX, GL_FRAGMENT_MATERIAL_EXT, GL_FRAGMENT_NORMAL_EXT, GL_FRAGMENT_SHADER_ATI, GL_FRAMEZOOM_FACTOR_SGIX, GL_FRAMEZOOM_SGIX, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_FULL_RANGE_EXT, GL_FULL_STIPPLE_HINT_PGI, GL_FUNC_ADD, GL_FUNC_ADD_EXT, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT_EXT, GL_FUNC_SUBTRACT, GL_FUNC_SUBTRACT_EXT, GL_GENERATE_MIPMAP_HINT_SGIS, GL_GENERATE_MIPMAP_SGIS, GL_GEOMETRY_DEFORMATION_BIT_SGIX, GL_GEOMETRY_DEFORMATION_SGIX, GL_GEQUAL, GL_GLEXT_VERSION, GL_GLOBAL_ALPHA_FACTOR_SUN, GL_GLOBAL_ALPHA_SUN, GL_GREATER, GL_GREEN, GL_GREEN_BIAS, GL_GREEN_BIT_ATI, GL_GREEN_BITS, GL_GREEN_MAX_CLAMP_INGR, GL_GREEN_MIN_CLAMP_INGR, GL_GREEN_SCALE, GL_HALF_BIAS_NEGATE_NV, GL_HALF_BIAS_NORMAL_NV, GL_HALF_BIT_ATI, GL_HI_BIAS_NV, GL_HI_SCALE_NV, GL_HILO_NV, GL_HILO16_NV, GL_HINT_BIT, GL_HISTOGRAM, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_ALPHA_SIZE_EXT, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_BLUE_SIZE_EXT, GL_HISTOGRAM_EXT, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_FORMAT_EXT, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_GREEN_SIZE_EXT, GL_HISTOGRAM_LUMINANCE_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE_EXT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_RED_SIZE_EXT, GL_HISTOGRAM_SINK, GL_HISTOGRAM_SINK_EXT, GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_WIDTH_EXT, GL_HP_convolution_border_modes, GL_HP_image_transform, GL_HP_occlusion_test, GL_HP_texture_lighting, GL_IBM_cull_vertex, GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, GL_IBM_vertex_array_lists, GL_IDENTITY_NV, GL_IGNORE_BORDER, GL_IGNORE_BORDER_HP, GL_IMAGE_CUBIC_WEIGHT_HP, GL_IMAGE_MAG_FILTER_HP, GL_IMAGE_MIN_FILTER_HP, GL_IMAGE_ROTATE_ANGLE_HP, GL_IMAGE_ROTATE_ORIGIN_X_HP, GL_IMAGE_ROTATE_ORIGIN_Y_HP, GL_IMAGE_SCALE_X_HP, GL_IMAGE_SCALE_Y_HP, GL_IMAGE_TRANSFORM_2D_HP, GL_IMAGE_TRANSLATE_X_HP, GL_IMAGE_TRANSLATE_Y_HP, GL_INCR, GL_INCR_WRAP_EXT, GL_INDEX_ARRAY, GL_INDEX_ARRAY_COUNT_EXT, GL_INDEX_ARRAY_EXT, GL_INDEX_ARRAY_LIST_IBM, GL_INDEX_ARRAY_LIST_STRIDE_IBM, GL_INDEX_ARRAY_POINTER, GL_INDEX_ARRAY_POINTER_EXT, GL_INDEX_ARRAY_STRIDE, GL_INDEX_ARRAY_STRIDE_EXT, GL_INDEX_ARRAY_TYPE, GL_INDEX_ARRAY_TYPE_EXT, GL_INDEX_BIT_PGI, GL_INDEX_BITS, GL_INDEX_CLEAR_VALUE, GL_INDEX_LOGIC_OP, GL_INDEX_MATERIAL_EXT, GL_INDEX_MATERIAL_FACE_EXT, GL_INDEX_MATERIAL_PARAMETER_EXT, GL_INDEX_MODE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_INDEX_TEST_EXT, GL_INDEX_TEST_FUNC_EXT, GL_INDEX_TEST_REF_EXT, GL_INDEX_WRITEMASK, GL_INGR_color_clamp, GL_INGR_interlace_read, GL_INSTRUMENT_BUFFER_POINTER_SGIX, GL_INSTRUMENT_MEASUREMENTS_SGIX, GL_INT, GL_INTEL_parallel_arrays, GL_INTENSITY, GL_INTENSITY_EXT, GL_INTENSITY12, GL_INTENSITY12_EXT, GL_INTENSITY16, GL_INTENSITY16_EXT, GL_INTENSITY4, GL_INTENSITY4_EXT, GL_INTENSITY8, GL_INTENSITY8_EXT, GL_INTERLACE_OML, GL_INTERLACE_READ_INGR, GL_INTERLACE_READ_OML, GL_INTERLACE_SGIX, GL_INTERPOLATE, GL_INTERPOLATE_ARB, GL_INTERPOLATE_EXT, GL_INVALID_ENUM, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVARIANT_DATATYPE_EXT, GL_INVARIANT_EXT, GL_INVARIANT_VALUE_EXT, GL_INVERSE_NV, GL_INVERSE_TRANSPOSE_NV, GL_INVERT, GL_INVERTED_SCREEN_W_REND, GL_IR_INSTRUMENT1_SGIX, GL_IUI_N3F_V2F_EXT, GL_IUI_N3F_V3F_EXT, GL_IUI_V2F_EXT, GL_IUI_V3F_EXT, GL_KEEP, GL_LEFT, GL_LEQUAL, GL_LERP_ATI, GL_LESS, GL_LIGHT_ENV_MODE_SGIX, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_COLOR_CONTROL, GL_LIGHT_MODEL_COLOR_CONTROL_EXT, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE, GL_LIGHT_MODEL_TWO_SIDE, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LIGHTING_BIT, GL_LINE, GL_LINE_BIT, GL_LINE_LOOP, GL_LINE_RESET_TOKEN, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STIPPLE, GL_LINE_STIPPLE_PATTERN, GL_LINE_STIPPLE_REPEAT, GL_LINE_STRIP, GL_LINE_TOKEN, GL_LINE_WIDTH, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LINEAR, GL_LINEAR_ATTENUATION, GL_LINEAR_CLIPMAP_LINEAR_SGIX, GL_LINEAR_CLIPMAP_NEAREST_SGIX, GL_LINEAR_DETAIL_ALPHA_SGIS, GL_LINEAR_DETAIL_COLOR_SGIS, GL_LINEAR_DETAIL_SGIS, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_SHARPEN_ALPHA_SGIS, GL_LINEAR_SHARPEN_COLOR_SGIS, GL_LINEAR_SHARPEN_SGIS, GL_LINES, GL_LIST_BASE, GL_LIST_BIT, GL_LIST_INDEX, GL_LIST_MODE, GL_LIST_PRIORITY_SGIX, GL_LO_BIAS_NV, GL_LO_SCALE_NV, GL_LOAD, GL_LOCAL_CONSTANT_DATATYPE_EXT, GL_LOCAL_CONSTANT_EXT, GL_LOCAL_CONSTANT_VALUE_EXT, GL_LOCAL_EXT, GL_LOGIC_OP, GL_LOGIC_OP_MODE, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_LUMINANCE12, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE12_ALPHA12_EXT, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA4_EXT, GL_LUMINANCE12_EXT, GL_LUMINANCE16, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE16_ALPHA16_EXT, GL_LUMINANCE16_EXT, GL_LUMINANCE4, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE4_ALPHA4_EXT, GL_LUMINANCE4_EXT, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE6_ALPHA2_EXT, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE8_ALPHA8_EXT, GL_LUMINANCE8_EXT, GL_MAD_ATI, GL_MAGNITUDE_BIAS_NV, GL_MAGNITUDE_SCALE_NV, GL_MAP_ATTRIB_U_ORDER_NV, GL_MAP_ATTRIB_V_ORDER_NV, GL_MAP_COLOR, GL_MAP_STENCIL, GL_MAP_TESSELLATION_NV, GL_MAP1_BINORMAL_EXT, GL_MAP1_COLOR_4, GL_MAP1_GRID_DOMAIN, GL_MAP1_GRID_SEGMENTS, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TANGENT_EXT, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_VERTEX_ATTRIB0_4_NV, GL_MAP1_VERTEX_ATTRIB1_4_NV, GL_MAP1_VERTEX_ATTRIB10_4_NV, GL_MAP1_VERTEX_ATTRIB11_4_NV, GL_MAP1_VERTEX_ATTRIB12_4_NV, GL_MAP1_VERTEX_ATTRIB13_4_NV, GL_MAP1_VERTEX_ATTRIB14_4_NV, GL_MAP1_VERTEX_ATTRIB15_4_NV, GL_MAP1_VERTEX_ATTRIB2_4_NV, GL_MAP1_VERTEX_ATTRIB3_4_NV, GL_MAP1_VERTEX_ATTRIB4_4_NV, GL_MAP1_VERTEX_ATTRIB5_4_NV, GL_MAP1_VERTEX_ATTRIB6_4_NV, GL_MAP1_VERTEX_ATTRIB7_4_NV, GL_MAP1_VERTEX_ATTRIB8_4_NV, GL_MAP1_VERTEX_ATTRIB9_4_NV, GL_MAP2_BINORMAL_EXT, GL_MAP2_COLOR_4, GL_MAP2_GRID_DOMAIN, GL_MAP2_GRID_SEGMENTS, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TANGENT_EXT, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_VERTEX_ATTRIB0_4_NV, GL_MAP2_VERTEX_ATTRIB1_4_NV, GL_MAP2_VERTEX_ATTRIB10_4_NV, GL_MAP2_VERTEX_ATTRIB11_4_NV, GL_MAP2_VERTEX_ATTRIB12_4_NV, GL_MAP2_VERTEX_ATTRIB13_4_NV, GL_MAP2_VERTEX_ATTRIB14_4_NV, GL_MAP2_VERTEX_ATTRIB15_4_NV, GL_MAP2_VERTEX_ATTRIB2_4_NV, GL_MAP2_VERTEX_ATTRIB3_4_NV, GL_MAP2_VERTEX_ATTRIB4_4_NV, GL_MAP2_VERTEX_ATTRIB5_4_NV, GL_MAP2_VERTEX_ATTRIB6_4_NV, GL_MAP2_VERTEX_ATTRIB7_4_NV, GL_MAP2_VERTEX_ATTRIB8_4_NV, GL_MAP2_VERTEX_ATTRIB9_4_NV, GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI, GL_MAT_AMBIENT_BIT_PGI, GL_MAT_COLOR_INDEXES_BIT_PGI, GL_MAT_DIFFUSE_BIT_PGI, GL_MAT_EMISSION_BIT_PGI, GL_MAT_SHININESS_BIT_PGI, GL_MAT_SPECULAR_BIT_PGI, GL_MATERIAL_SIDE_HINT_PGI, GL_MATRIX_EXT, GL_MATRIX_INDEX_ARRAY_ARB, GL_MATRIX_INDEX_ARRAY_POINTER_ARB, GL_MATRIX_INDEX_ARRAY_SIZE_ARB, GL_MATRIX_INDEX_ARRAY_STRIDE_ARB, GL_MATRIX_INDEX_ARRAY_TYPE_ARB, GL_MATRIX_MODE, GL_MATRIX_PALETTE_ARB, GL_MATRIX0_NV, GL_MATRIX1_NV, GL_MATRIX2_NV, GL_MATRIX3_NV, GL_MATRIX4_NV, GL_MATRIX5_NV, GL_MATRIX6_NV, GL_MATRIX7_NV, GL_MAX, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_3D_TEXTURE_SIZE_EXT, GL_MAX_4D_TEXTURE_SIZE_SGIS, GL_MAX_ACTIVE_LIGHTS_SGIX, GL_MAX_ASYNC_DRAW_PIXELS_SGIX, GL_MAX_ASYNC_HISTOGRAM_SGIX, GL_MAX_ASYNC_READ_PIXELS_SGIX, GL_MAX_ASYNC_TEX_IMAGE_SGIX, GL_MAX_ATTRIB_STACK_DEPTH, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_MAX_CLIP_PLANES, GL_MAX_CLIPMAP_DEPTH_SGIX, GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_MAX_COLOR_MATRIX_STACK_DEPTH, GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI, GL_MAX_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_HEIGHT_EXT, GL_MAX_CONVOLUTION_WIDTH, GL_MAX_CONVOLUTION_WIDTH_EXT, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT, GL_MAX_DEFORMATION_ORDER_SGIX, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_INDICES_EXT, GL_MAX_ELEMENTS_VERTICES, GL_MAX_ELEMENTS_VERTICES_EXT, GL_MAX_EVAL_ORDER, GL_MAX_EXT, GL_MAX_FOG_FUNC_POINTS_SGIS, GL_MAX_FRAGMENT_LIGHTS_SGIX, GL_MAX_FRAMEZOOM_FACTOR_SGIX, GL_MAX_GENERAL_COMBINERS_NV, GL_MAX_LIGHTS, GL_MAX_LIST_NESTING, GL_MAX_MAP_TESSELLATION_NV, GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_NAME_STACK_DEPTH, GL_MAX_OPTIMIZED_VERTEX_SHADER_INARIANTS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT, GL_MAX_PALETTE_MATRICES_ARB, GL_MAX_PIXEL_MAP_TABLE, GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_RATIONAL_EVAL_ORDER_NV, GL_MAX_SHININESS_NV, GL_MAX_SPOT_EXPONENT_NV, GL_MAX_TEXTURE_LOD_BIAS_EXT, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_MAX_TEXTURE_RECTANGLE_SIZE_NV, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_TEXTURE_UNITS, GL_MAX_TEXTURE_UNITS_ARB, GL_MAX_TRACK_MATRICES_NV, GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV, GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV, GL_MAX_VERTEX_HINT_PGI, GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_MAX_VERTEX_SHADER_INVARIANTS_EXT, GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_MAX_VERTEX_SHADER_LOCALS_EXT, GL_MAX_VERTEX_SHADER_VARIANTS_EXT, GL_MAX_VERTEX_STREAMS_ATI, GL_MAX_VERTEX_UNITS_ARB, GL_MAX_VIEWPORT_DIMS, GL_MESA_packed_depth_stencil, GL_MESA_resize_buffers, GL_MESA_sprite_point, GL_MESA_trace, GL_MESA_window_pos, GL_MIN, GL_MIN_EXT, GL_MINMAX, GL_MINMAX_EXT, GL_MINMAX_FORMAT, GL_MINMAX_FORMAT_EXT, GL_MINMAX_SINK, GL_MINMAX_SINK_EXT, GL_MIRRORED_REPEAT_IBM, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_MODELVIEW_PROJECTION_NV, GL_MODELVIEW_STACK_DEPTH, GL_MODELVIEW0_ARB, GL_MODELVIEW0_EXT, GL_MODELVIEW0_MATRIX_EXT, GL_MODELVIEW0_STACK_DEPTH_EXT, GL_MODELVIEW1_ARB, GL_MODELVIEW1_EXT, GL_MODELVIEW1_MATRIX_EXT, GL_MODELVIEW1_STACK_DEPTH_EXT, GL_MODELVIEW10_ARB, GL_MODELVIEW11_ARB, GL_MODELVIEW12_ARB, GL_MODELVIEW13_ARB, GL_MODELVIEW14_ARB, GL_MODELVIEW15_ARB, GL_MODELVIEW16_ARB, GL_MODELVIEW17_ARB, GL_MODELVIEW18_ARB, GL_MODELVIEW19_ARB, GL_MODELVIEW2_ARB, GL_MODELVIEW20_ARB, GL_MODELVIEW21_ARB, GL_MODELVIEW22_ARB, GL_MODELVIEW23_ARB, GL_MODELVIEW24_ARB, GL_MODELVIEW25_ARB, GL_MODELVIEW26_ARB, GL_MODELVIEW27_ARB, GL_MODELVIEW28_ARB, GL_MODELVIEW29_ARB, GL_MODELVIEW3_ARB, GL_MODELVIEW30_ARB, GL_MODELVIEW31_ARB, GL_MODELVIEW4_ARB, GL_MODELVIEW5_ARB, GL_MODELVIEW6_ARB, GL_MODELVIEW7_ARB, GL_MODELVIEW8_ARB, GL_MODELVIEW9_ARB, GL_MODULATE, GL_MOV_ATI, GL_MUL_ATI, GL_MULT, GL_MULTISAMPLE, GL_MULTISAMPLE_3DFX, GL_MULTISAMPLE_ARB, GL_MULTISAMPLE_BIT, GL_MULTISAMPLE_BIT_3DFX, GL_MULTISAMPLE_BIT_ARB, GL_MULTISAMPLE_BIT_EXT, GL_MULTISAMPLE_EXT, GL_MULTISAMPLE_SGIS, GL_MVP_MATRIX_EXT, GL_N3F_V3F, GL_NAME_STACK_DEPTH, GL_NAND, GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI, GL_NATIVE_GRAPHICS_END_HINT_PGI, GL_NATIVE_GRAPHICS_HANDLE_PGI, GL_NEAREST, GL_NEAREST_CLIPMAP_LINEAR_SGIX, GL_NEAREST_CLIPMAP_NEAREST_SGIX, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEGATE_BIT_ATI, GL_NEGEXTVE_ONE_EXT, GL_NEGEXTVE_W_EXT, GL_NEGEXTVE_X_EXT, GL_NEGEXTVE_Y_EXT, GL_NEGEXTVE_Z_EXT, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NONE, GL_NOOP, GL_NOR, GL_NORMAL_ARRAY, GL_NORMAL_ARRAY_COUNT_EXT, GL_NORMAL_ARRAY_EXT, GL_NORMAL_ARRAY_LIST_IBM, GL_NORMAL_ARRAY_LIST_STRIDE_IBM, GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER_EXT, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_STRIDE_EXT, GL_NORMAL_ARRAY_TYPE, GL_NORMAL_ARRAY_TYPE_EXT, GL_NORMAL_BIT_PGI, GL_NORMAL_MAP, GL_NORMAL_MAP_ARB, GL_NORMAL_MAP_EXT, GL_NORMAL_MAP_NV, GL_NORMALIZE, GL_NORMALIZED_RANGE_EXT, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, GL_NUM_FRAGMENT_CONSTANTS_ATI, GL_NUM_FRAGMENT_REGISTERS_ATI, GL_NUM_GENERAL_COMBINERS_NV, GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI, GL_NUM_INSTRUCTIONS_PER_PASS_ATI, GL_NUM_INSTRUCTIONS_TOTAL_ATI, GL_NUM_LOOPBACK_COMPONENTS_ATI, GL_NUM_PASSES_ATI, GL_NV_blend_square, GL_NV_copy_depth_to_color, GL_NV_evaluators, GL_NV_fence, GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, GL_NV_register_combiners, GL_NV_register_combiners2, GL_NV_texgen_emboss, GL_NV_texgen_reflection, GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_OBJECT_BUFFER_SIZE_ATI, GL_OBJECT_BUFFER_USAGE_ATI, GL_OBJECT_DISTANCE_TO_LINE_SGIS, GL_OBJECT_DISTANCE_TO_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_LINEAR, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_OCCLUSION_TEST_HP, GL_OCCLUSION_TEST_RESULT_HP, GL_OFFSET_TEXTURE_2D_BIAS_NV, GL_OFFSET_TEXTURE_2D_MATRIX_NV, GL_OFFSET_TEXTURE_2D_NV, GL_OFFSET_TEXTURE_2D_SCALE_NV, GL_OFFSET_TEXTURE_BIAS_NV, GL_OFFSET_TEXTURE_MATRIX_NV, GL_OFFSET_TEXTURE_RECTANGLE_NV, GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV, GL_OFFSET_TEXTURE_SCALE_NV, GL_OML_interlace, GL_OML_resample, GL_OML_subsample, GL_ONE, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA_EXT, GL_ONE_MINUS_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR_EXT, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OP_ADD_EXT, GL_OP_CLAMP_EXT, GL_OP_CROSS_PRODUCT_EXT, GL_OP_DOT3_EXT, GL_OP_DOT4_EXT, GL_OP_EXP_BASE_2_EXT, GL_OP_FLOOR_EXT, GL_OP_FRAC_EXT, GL_OP_INDEX_EXT, GL_OP_LOG_BASE_2_EXT, GL_OP_MADD_EXT, GL_OP_MAX_EXT, GL_OP_MIN_EXT, GL_OP_MOV_EXT, GL_OP_MUL_EXT, GL_OP_MULTIPLY_MATRIX_EXT, GL_OP_NEGATE_EXT, GL_OP_POWER_EXT, GL_OP_RECIP_EXT, GL_OP_RECIP_SQRT_EXT, GL_OP_ROUND_EXT, GL_OP_SET_GE_EXT, GL_OP_SET_LT_EXT, GL_OP_SUB_EXT, GL_OPERAND0_ALPHA, GL_OPERAND0_ALPHA_ARB, GL_OPERAND0_ALPHA_EXT, GL_OPERAND0_RGB, GL_OPERAND0_RGB_ARB, GL_OPERAND0_RGB_EXT, GL_OPERAND1_ALPHA, GL_OPERAND1_ALPHA_ARB, GL_OPERAND1_ALPHA_EXT, GL_OPERAND1_RGB, GL_OPERAND1_RGB_ARB, GL_OPERAND1_RGB_EXT, GL_OPERAND2_ALPHA, GL_OPERAND2_ALPHA_ARB, GL_OPERAND2_ALPHA_EXT, GL_OPERAND2_RGB, GL_OPERAND2_RGB_ARB, GL_OPERAND2_RGB_EXT, GL_OPERAND3_ALPHA_NV, GL_OPERAND3_RGB_NV, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_ORDER, GL_OUT_OF_MEMORY, GL_OUTPUT_COLOR0_EXT, GL_OUTPUT_COLOR1_EXT, GL_OUTPUT_FOG_EXT, GL_OUTPUT_TEXTURE_COORD0_EXT, GL_OUTPUT_TEXTURE_COORD1_EXT, GL_OUTPUT_TEXTURE_COORD10_EXT, GL_OUTPUT_TEXTURE_COORD11_EXT, GL_OUTPUT_TEXTURE_COORD12_EXT, GL_OUTPUT_TEXTURE_COORD13_EXT, GL_OUTPUT_TEXTURE_COORD14_EXT, GL_OUTPUT_TEXTURE_COORD15_EXT, GL_OUTPUT_TEXTURE_COORD16_EXT, GL_OUTPUT_TEXTURE_COORD17_EXT, GL_OUTPUT_TEXTURE_COORD18_EXT, GL_OUTPUT_TEXTURE_COORD19_EXT, GL_OUTPUT_TEXTURE_COORD2_EXT, GL_OUTPUT_TEXTURE_COORD20_EXT, GL_OUTPUT_TEXTURE_COORD21_EXT, GL_OUTPUT_TEXTURE_COORD22_EXT, GL_OUTPUT_TEXTURE_COORD23_EXT, GL_OUTPUT_TEXTURE_COORD24_EXT, GL_OUTPUT_TEXTURE_COORD25_EXT, GL_OUTPUT_TEXTURE_COORD26_EXT, GL_OUTPUT_TEXTURE_COORD27_EXT, GL_OUTPUT_TEXTURE_COORD28_EXT, GL_OUTPUT_TEXTURE_COORD29_EXT, GL_OUTPUT_TEXTURE_COORD3_EXT, GL_OUTPUT_TEXTURE_COORD30_EXT, GL_OUTPUT_TEXTURE_COORD31_EXT, GL_OUTPUT_TEXTURE_COORD4_EXT, GL_OUTPUT_TEXTURE_COORD5_EXT, GL_OUTPUT_TEXTURE_COORD6_EXT, GL_OUTPUT_TEXTURE_COORD7_EXT, GL_OUTPUT_TEXTURE_COORD8_EXT, GL_OUTPUT_TEXTURE_COORD9_EXT, GL_OUTPUT_VERTEX_EXT, GL_PACK_ALIGNMENT, GL_PACK_CMYK_HINT_EXT, GL_PACK_IMAGE_DEPTH_SGIS, GL_PACK_IMAGE_HEIGHT, GL_PACK_IMAGE_HEIGHT_EXT, GL_PACK_LSB_FIRST, GL_PACK_RESAMPLE_OML, GL_PACK_RESAMPLE_SGIX, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_IMAGES, GL_PACK_SKIP_IMAGES_EXT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_VOLUMES_SGIS, GL_PACK_SUBSAMPLE_RATE_SGIX, GL_PACK_SWAP_BYTES, GL_PARALLEL_ARRAYS_INTEL, GL_PASS_THROUGH_NV, GL_PASS_THROUGH_TOKEN, GL_PER_STAGE_CONSTANTS_NV, GL_PERSPECTIVE_CORRECTION_HINT, GL_PERTURB_EXT, GL_PGI_misc_hints, GL_PGI_vertex_hints, GL_PHONG_HINT_WIN, GL_PHONG_WIN, GL_PIXEL_CUBIC_WEIGHT_EXT, GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS, GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS, GL_PIXEL_GROUP_COLOR_SGIS, GL_PIXEL_MAG_FILTER_EXT, GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_A_TO_A_SIZE, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_B_TO_B_SIZE, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_G_TO_G_SIZE, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_A_SIZE, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_B_SIZE, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_G_SIZE, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_I_SIZE, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_R_SIZE, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_R_TO_R_SIZE, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_S_TO_S_SIZE, GL_PIXEL_MIN_FILTER_EXT, GL_PIXEL_MODE_BIT, GL_PIXEL_SUBSAMPLE_2424_SGIX, GL_PIXEL_SUBSAMPLE_4242_SGIX, GL_PIXEL_SUBSAMPLE_4444_SGIX, GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX, GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX, GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX, GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX, GL_PIXEL_TEX_GEN_MODE_SGIX, GL_PIXEL_TEX_GEN_Q_CEILING_SGIX, GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX, GL_PIXEL_TEX_GEN_Q_ROUND_SGIX, GL_PIXEL_TEX_GEN_SGIX, GL_PIXEL_TEXTURE_SGIS, GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX, GL_PIXEL_TILE_CACHE_INCREMENT_SGIX, GL_PIXEL_TILE_CACHE_SIZE_SGIX, GL_PIXEL_TILE_GRID_DEPTH_SGIX, GL_PIXEL_TILE_GRID_HEIGHT_SGIX, GL_PIXEL_TILE_GRID_WIDTH_SGIX, GL_PIXEL_TILE_HEIGHT_SGIX, GL_PIXEL_TILE_WIDTH_SGIX, GL_PIXEL_TRANSFORM_2D_EXT, GL_PIXEL_TRANSFORM_2D_MATRIX_EXT, GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_PN_TRIANGLES_ATI, GL_PN_TRIANGLES_NORMAL_MODE_ATI, GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI, GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI, GL_PN_TRIANGLES_POINT_MODE_ATI, GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI, GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI, GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI, GL_POINT, GL_POINT_BIT, GL_POINT_DISTANCE_ATTENUATION_ARB, GL_POINT_FADE_THRESHOLD_SIZE_ARB, GL_POINT_FADE_THRESHOLD_SIZE_EXT, GL_POINT_FADE_THRESHOLD_SIZE_SGIS, GL_POINT_SIZE, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_MAX_ARB, GL_POINT_SIZE_MAX_EXT, GL_POINT_SIZE_MAX_SGIS, GL_POINT_SIZE_MIN_ARB, GL_POINT_SIZE_MIN_EXT, GL_POINT_SIZE_MIN_SGIS, GL_POINT_SIZE_RANGE, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_TOKEN, GL_POINTS, GL_POLYGON, GL_POLYGON_BIT, GL_POLYGON_MODE, GL_POLYGON_OFFSET_BIAS_EXT, GL_POLYGON_OFFSET_EXT, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FACTOR_EXT, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_OFFSET_UNITS, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_POLYGON_STIPPLE, GL_POLYGON_STIPPLE_BIT, GL_POLYGON_TOKEN, GL_POSITION, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI, GL_POST_COLOR_MATRIX_ALPHA_SCALE, GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI, GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI, GL_POST_COLOR_MATRIX_RED_BIAS, GL_POST_COLOR_MATRIX_RED_BIAS_SGI, GL_POST_COLOR_MATRIX_RED_SCALE, GL_POST_COLOR_MATRIX_RED_SCALE_SGI, GL_POST_CONVOLUTION_ALPHA_BIAS, GL_POST_CONVOLUTION_ALPHA_BIAS_EXT, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_POST_CONVOLUTION_ALPHA_SCALE_EXT, GL_POST_CONVOLUTION_BLUE_BIAS, GL_POST_CONVOLUTION_BLUE_BIAS_EXT, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_BLUE_SCALE_EXT, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE_SGI, GL_POST_CONVOLUTION_GREEN_BIAS, GL_POST_CONVOLUTION_GREEN_BIAS_EXT, GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_GREEN_SCALE_EXT, GL_POST_CONVOLUTION_RED_BIAS, GL_POST_CONVOLUTION_RED_BIAS_EXT, GL_POST_CONVOLUTION_RED_SCALE, GL_POST_CONVOLUTION_RED_SCALE_EXT, GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP, GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_PREFER_DOUBLEBUFFER_HINT_PGI, GL_PRESERVE_ATI, GL_PREVIOUS, GL_PREVIOUS_ARB, GL_PREVIOUS_EXT, GL_PREVIOUS_TEXTURE_INPUT_NV, GL_PRIMARY_COLOR, GL_PRIMARY_COLOR_ARB, GL_PRIMARY_COLOR_EXT, GL_PRIMARY_COLOR_NV, GL_PROGRAM_ERROR_POSITION_NV, GL_PROGRAM_LENGTH_NV, GL_PROGRAM_PARAMETER_NV, GL_PROGRAM_RESIDENT_NV, GL_PROGRAM_STRING_NV, GL_PROGRAM_TARGET_NV, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_PROJECTION_STACK_DEPTH, GL_PROXY_COLOR_TABLE, GL_PROXY_COLOR_TABLE_SGI, GL_PROXY_HISTOGRAM, GL_PROXY_HISTOGRAM_EXT, GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI, GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_PROXY_TEXTURE_COLOR_TABLE_SGI, GL_PROXY_TEXTURE_CUBE_MAP, GL_PROXY_TEXTURE_CUBE_MAP_ARB, GL_PROXY_TEXTURE_CUBE_MAP_EXT, GL_PROXY_TEXTURE_RECTANGLE_NV, GL_Q, GL_QUAD_ALPHA4_SGIS, GL_QUAD_ALPHA8_SGIS, GL_QUAD_INTENSITY4_SGIS, GL_QUAD_INTENSITY8_SGIS, GL_QUAD_LUMINANCE4_SGIS, GL_QUAD_LUMINANCE8_SGIS, GL_QUAD_STRIP, GL_QUAD_TEXTURE_SELECT_SGIS, GL_QUADRATIC_ATTENUATION, GL_QUADS, GL_QUARTER_BIT_ATI, GL_R, GL_R1UI_C3F_V3F_SUN, GL_R1UI_C4F_N3F_V3F_SUN, GL_R1UI_C4UB_V3F_SUN, GL_R1UI_N3F_V3F_SUN, GL_R1UI_T2F_C4F_N3F_V3F_SUN, GL_R1UI_T2F_N3F_V3F_SUN, GL_R1UI_T2F_V3F_SUN, GL_R1UI_V3F_SUN, GL_R3_G3_B2, GL_RASTER_POSITION_UNCLIPPED_IBM, GL_READ_BUFFER, GL_RECLAIM_MEMORY_HINT_PGI, GL_RED, GL_RED_BIAS, GL_RED_BIT_ATI, GL_RED_BITS, GL_RED_MAX_CLAMP_INGR, GL_RED_MIN_CLAMP_INGR, GL_RED_SCALE, GL_REDUCE, GL_REDUCE_EXT, GL_REFERENCE_PLANE_EQUATION_SGIX, GL_REFERENCE_PLANE_SGIX, GL_REFLECTION_MAP, GL_REFLECTION_MAP_ARB, GL_REFLECTION_MAP_EXT, GL_REFLECTION_MAP_NV, GL_REG_0_ATI, GL_REG_1_ATI, GL_REG_10_ATI, GL_REG_11_ATI, GL_REG_12_ATI, GL_REG_13_ATI, GL_REG_14_ATI, GL_REG_15_ATI, GL_REG_16_ATI, GL_REG_17_ATI, GL_REG_18_ATI, GL_REG_19_ATI, GL_REG_2_ATI, GL_REG_20_ATI, GL_REG_21_ATI, GL_REG_22_ATI, GL_REG_23_ATI, GL_REG_24_ATI, GL_REG_25_ATI, GL_REG_26_ATI, GL_REG_27_ATI, GL_REG_28_ATI, GL_REG_29_ATI, GL_REG_3_ATI, GL_REG_30_ATI, GL_REG_31_ATI, GL_REG_4_ATI, GL_REG_5_ATI, GL_REG_6_ATI, GL_REG_7_ATI, GL_REG_8_ATI, GL_REG_9_ATI, GL_REGISTER_COMBINERS_NV, GL_REND_screen_coordinates, GL_RENDER, GL_RENDER_MODE, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_REPLACE_EXT, GL_REPLACE_MIDDLE_SUN, GL_REPLACE_OLDEST_SUN, GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN, GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN, GL_REPLACEMENT_CODE_ARRAY_SUN, GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN, GL_REPLACEMENT_CODE_SUN, GL_REPLICATE_BORDER, GL_REPLICATE_BORDER_HP, GL_RESAMPLE_AVERAGE_OML, GL_RESAMPLE_DECIMATE_OML, GL_RESAMPLE_DECIMATE_SGIX, GL_RESAMPLE_REPLICATE_OML, GL_RESAMPLE_REPLICATE_SGIX, GL_RESAMPLE_ZERO_FILL_OML, GL_RESAMPLE_ZERO_FILL_SGIX, GL_RESCALE_NORMAL, GL_RESCALE_NORMAL_EXT, GL_RESTART_SUN, GL_RETURN, GL_RGB, GL_RGB_SCALE, GL_RGB_SCALE_ARB, GL_RGB_SCALE_EXT, GL_RGB10, GL_RGB10_A2, GL_RGB10_A2_EXT, GL_RGB10_EXT, GL_RGB12, GL_RGB12_EXT, GL_RGB16, GL_RGB16_EXT, GL_RGB2_EXT, GL_RGB4, GL_RGB4_EXT, GL_RGB5, GL_RGB5_A1, GL_RGB5_A1_EXT, GL_RGB5_EXT, GL_RGB8, GL_RGB8_EXT, GL_RGBA, GL_RGBA_MODE, GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV, GL_RGBA12, GL_RGBA12_EXT, GL_RGBA16, GL_RGBA16_EXT, GL_RGBA2, GL_RGBA2_EXT, GL_RGBA4, GL_RGBA4_EXT, GL_RGBA8, GL_RGBA8_EXT, GL_RIGHT, GL_S, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_COVERAGE_ARB, GL_SAMPLE_ALPHA_TO_MASK_EXT, GL_SAMPLE_ALPHA_TO_MASK_SGIS, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_ALPHA_TO_ONE_ARB, GL_SAMPLE_ALPHA_TO_ONE_EXT, GL_SAMPLE_ALPHA_TO_ONE_SGIS, GL_SAMPLE_BUFFERS, GL_SAMPLE_BUFFERS_3DFX, GL_SAMPLE_BUFFERS_ARB, GL_SAMPLE_BUFFERS_EXT, GL_SAMPLE_BUFFERS_SGIS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_ARB, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_INVERT_ARB, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLE_COVERAGE_VALUE_ARB, GL_SAMPLE_MASK_EXT, GL_SAMPLE_MASK_INVERT_EXT, GL_SAMPLE_MASK_INVERT_SGIS, GL_SAMPLE_MASK_SGIS, GL_SAMPLE_MASK_VALUE_EXT, GL_SAMPLE_MASK_VALUE_SGIS, GL_SAMPLE_PATTERN_EXT, GL_SAMPLE_PATTERN_SGIS, GL_SAMPLES, GL_SAMPLES_3DFX, GL_SAMPLES_ARB, GL_SAMPLES_EXT, GL_SAMPLES_SGIS, GL_SATURATE_BIT_ATI, GL_SCALAR_EXT, GL_SCALE_BY_FOUR_NV, GL_SCALE_BY_ONE_HALF_NV, GL_SCALE_BY_TWO_NV, GL_SCALEBIAS_HINT_SGIX, GL_SCISSOR_BIT, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SCREEN_COORDINATES_REND, GL_SECONDARY_COLOR_ARRAY_EXT, GL_SECONDARY_COLOR_ARRAY_LIST_IBM, GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM, GL_SECONDARY_COLOR_ARRAY_POINTER_EXT, GL_SECONDARY_COLOR_ARRAY_SIZE_EXT, GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT, GL_SECONDARY_COLOR_ARRAY_TYPE_EXT, GL_SECONDARY_COLOR_NV, GL_SECONDARY_INTERPOLATOR_ATI, GL_SELECT, GL_SELECTION_BUFFER_POINTER, GL_SELECTION_BUFFER_SIZE, GL_SEPARABLE_2D, GL_SEPARABLE_2D_EXT, GL_SEPARATE_SPECULAR_COLOR, GL_SEPARATE_SPECULAR_COLOR_EXT, GL_SET, GL_SGI_color_table, GL_SGI_texture_color_table, GL_SGIS_detail_texture, GL_SGIS_fog_function, GL_SGIS_generate_mipmap, GL_SGIS_multisample, GL_SGIS_pixel_texture, GL_SGIS_point_line_texgen, GL_SGIS_sharpen_texture, GL_SGIS_texture_border_clamp, GL_SGIS_texture_color_mask, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_filter4, GL_SGIS_texture_lod, GL_SGIS_texture4D, GL_SGIX_async, GL_SGIX_async_histogram, GL_SGIX_async_pixel, GL_SGIX_blend_alpha_minmax, GL_SGIX_calligraphic_fragment, GL_SGIX_clipmap, GL_SGIX_convolution_accuracy, GL_SGIX_depth_pass_instrument, GL_SGIX_depth_texture, GL_SGIX_flush_raster, GL_SGIX_fog_offset, GL_SGIX_fog_scale, GL_SGIX_fragment_lighting, GL_SGIX_framezoom, GL_SGIX_igloo_interface, GL_SGIX_instruments, GL_SGIX_interlace, GL_SGIX_ir_instrument1, GL_SGIX_list_priority, GL_SGIX_pixel_texture, GL_SGIX_pixel_tiles, GL_SGIX_polynomial_ffd, GL_SGIX_reference_plane, GL_SGIX_resample, GL_SGIX_scalebias_hint, GL_SGIX_shadow, GL_SGIX_shadow_ambient, GL_SGIX_sprite, GL_SGIX_subsample, GL_SGIX_tag_sample_buffer, GL_SGIX_texture_add_env, GL_SGIX_texture_coordinate_clamp, GL_SGIX_texture_lod_bias, GL_SGIX_texture_multi_buffer, GL_SGIX_texture_scale_bias, GL_SGIX_texture_select, GL_SGIX_vertex_preclip, GL_SGIX_ycrcb, GL_SGIX_ycrcb_subsample, GL_SGIX_ycrcba, GL_SHADE_MODEL, GL_SHADER_CONSISTENT_NV, GL_SHADER_OPERATION_NV, GL_SHADOW_AMBIENT_SGIX, GL_SHADOW_ATTENUATION_EXT, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_SHININESS, GL_SHORT, GL_SIGNED_ALPHA_NV, GL_SIGNED_ALPHA8_NV, GL_SIGNED_HILO_NV, GL_SIGNED_HILO16_NV, GL_SIGNED_IDENTITY_NV, GL_SIGNED_INTENSITY_NV, GL_SIGNED_INTENSITY8_NV, GL_SIGNED_LUMINANCE_ALPHA_NV, GL_SIGNED_LUMINANCE_NV, GL_SIGNED_LUMINANCE8_ALPHA8_NV, GL_SIGNED_LUMINANCE8_NV, GL_SIGNED_NEGATE_NV, GL_SIGNED_RGB_NV, GL_SIGNED_RGB_UNSIGNED_ALPHA_NV, GL_SIGNED_RGB8_NV, GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV, GL_SIGNED_RGBA_NV, GL_SIGNED_RGBA8_NV, GL_SINGLE_COLOR, GL_SINGLE_COLOR_EXT, GL_SMOOTH, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SMOOTH_POINT_SIZE_RANGE, GL_SOURCE0_ALPHA, GL_SOURCE0_ALPHA_ARB, GL_SOURCE0_ALPHA_EXT, GL_SOURCE0_RGB, GL_SOURCE0_RGB_ARB, GL_SOURCE0_RGB_EXT, GL_SOURCE1_ALPHA, GL_SOURCE1_ALPHA_ARB, GL_SOURCE1_ALPHA_EXT, GL_SOURCE1_RGB, GL_SOURCE1_RGB_ARB, GL_SOURCE1_RGB_EXT, GL_SOURCE2_ALPHA, GL_SOURCE2_ALPHA_ARB, GL_SOURCE2_ALPHA_EXT, GL_SOURCE2_RGB, GL_SOURCE2_RGB_ARB, GL_SOURCE2_RGB_EXT, GL_SOURCE3_ALPHA_NV, GL_SOURCE3_RGB_NV, GL_SPARE0_NV, GL_SPARE0_PLUS_SECONDARY_COLOR_NV, GL_SPARE1_NV, GL_SPECULAR, GL_SPHERE_MAP, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPRITE_AXIAL_SGIX, GL_SPRITE_AXIS_SGIX, GL_SPRITE_EYE_ALIGNED_SGIX, GL_SPRITE_MODE_SGIX, GL_SPRITE_OBJECT_ALIGNED_SGIX, GL_SPRITE_POINT_MESA, GL_SPRITE_SGIX, GL_SPRITE_TRANSLATION_SGIX, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_STATIC_ATI, GL_STENCIL, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_STEREO, GL_STRICT_DEPTHFUNC_HINT_PGI, GL_STRICT_LIGHTING_HINT_PGI, GL_STRICT_SCISSOR_HINT_PGI, GL_SUB_ATI, GL_SUBPIXEL_BITS, GL_SUBTRACT, GL_SUBTRACT_ARB, GL_SUN_convolution_border_modes, GL_SUN_global_alpha, GL_SUN_triangle_list, GL_SUN_vertex, GL_SUNX_constant_data, GL_SWIZZLE_STQ_ATI, GL_SWIZZLE_STQ_DQ_ATI, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STR_DR_ATI, GL_SWIZZLE_STRQ_ATI, GL_SWIZZLE_STRQ_DQ_ATI, GL_T, GL_T2F_C3F_V3F, GL_T2F_C4F_N3F_V3F, GL_T2F_C4UB_V3F, GL_T2F_IUI_N3F_V2F_EXT, GL_T2F_IUI_N3F_V3F_EXT, GL_T2F_IUI_V2F_EXT, GL_T2F_IUI_V3F_EXT, GL_T2F_N3F_V3F, GL_T2F_V3F, GL_T4F_C4F_N3F_V4F, GL_T4F_V4F, GL_TABLE_TOO_LARGE, GL_TABLE_TOO_LARGE_EXT, GL_TANGENT_ARRAY_EXT, GL_TANGENT_ARRAY_POINTER_EXT, GL_TANGENT_ARRAY_STRIDE_EXT, GL_TANGENT_ARRAY_TYPE_EXT, GL_TEXCOORD1_BIT_PGI, GL_TEXCOORD2_BIT_PGI, GL_TEXCOORD3_BIT_PGI, GL_TEXCOORD4_BIT_PGI, GL_TEXTURE, GL_TEXTURE_1D, GL_TEXTURE_1D_BINDING_EXT, GL_TEXTURE_2D, GL_TEXTURE_2D_BINDING_EXT, GL_TEXTURE_3D, GL_TEXTURE_3D_BINDING_EXT, GL_TEXTURE_3D_EXT, GL_TEXTURE_4D_BINDING_SGIS, GL_TEXTURE_4D_SGIS, GL_TEXTURE_4DSIZE_SGIS, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_ALPHA_SIZE_EXT, GL_TEXTURE_APPLICATION_MODE_EXT, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_3D, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_BINDING_CUBE_MAP_ARB, GL_TEXTURE_BINDING_CUBE_MAP_EXT, GL_TEXTURE_BINDING_RECTANGLE_NV, GL_TEXTURE_BIT, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BLUE_SIZE_EXT, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BORDER_VALUES_NV, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COLOR_TABLE_SGI, GL_TEXTURE_COLOR_WRITEMASK_SGIS, GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_COMPONENTS, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_ARB, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB, GL_TEXTURE_COMPRESSION_HINT, GL_TEXTURE_COMPRESSION_HINT_ARB, GL_TEXTURE_CONSTANT_DATA_SUNX, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_COORD_ARRAY_COUNT_EXT, GL_TEXTURE_COORD_ARRAY_EXT, GL_TEXTURE_COORD_ARRAY_LIST_IBM, GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM, GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER_EXT, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_SIZE_EXT, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_STRIDE_EXT, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_COORD_ARRAY_TYPE_EXT, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB, GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT, GL_TEXTURE_DEFORMATION_BIT_SGIX, GL_TEXTURE_DEFORMATION_SGIX, GL_TEXTURE_DEPTH, GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_DS_SIZE_NV, GL_TEXTURE_DT_SIZE_NV, GL_TEXTURE_ENV, GL_TEXTURE_ENV_BIAS_SGIX, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_GEQUAL_R_SGIX, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_GREEN_SIZE_EXT, GL_TEXTURE_HEIGHT, GL_TEXTURE_HI_SIZE_NV, GL_TEXTURE_INDEX_SIZE_EXT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTENSITY_SIZE_EXT, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LEQUAL_R_SGIX, GL_TEXTURE_LIGHT_EXT, GL_TEXTURE_LIGHTING_MODE_HP, GL_TEXTURE_LO_SIZE_NV, GL_TEXTURE_LOD_BIAS_EXT, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_LUMINANCE_SIZE_EXT, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAG_SIZE_NV, GL_TEXTURE_MATERIAL_FACE_EXT, GL_TEXTURE_MATERIAL_PARAMETER_EXT, GL_TEXTURE_MATRIX, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS, GL_TEXTURE_MULTI_BUFFER_HINT_SGIX, GL_TEXTURE_NORMAL_EXT, GL_TEXTURE_POST_SPECULAR_HP, GL_TEXTURE_PRE_SPECULAR_HP, GL_TEXTURE_PRIORITY, GL_TEXTURE_PRIORITY_EXT, GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RED_SIZE_EXT, GL_TEXTURE_RESIDENT, GL_TEXTURE_RESIDENT_EXT, GL_TEXTURE_SHADER_NV, GL_TEXTURE_STACK_DEPTH, GL_TEXTURE_TOO_LARGE_EXT, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE0_ARB, GL_TEXTURE1, GL_TEXTURE1_ARB, GL_TEXTURE10, GL_TEXTURE10_ARB, GL_TEXTURE11, GL_TEXTURE11_ARB, GL_TEXTURE12, GL_TEXTURE12_ARB, GL_TEXTURE13, GL_TEXTURE13_ARB, GL_TEXTURE14, GL_TEXTURE14_ARB, GL_TEXTURE15, GL_TEXTURE15_ARB, GL_TEXTURE16, GL_TEXTURE16_ARB, GL_TEXTURE17, GL_TEXTURE17_ARB, GL_TEXTURE18, GL_TEXTURE18_ARB, GL_TEXTURE19, GL_TEXTURE19_ARB, GL_TEXTURE2, GL_TEXTURE2_ARB, GL_TEXTURE20, GL_TEXTURE20_ARB, GL_TEXTURE21, GL_TEXTURE21_ARB, GL_TEXTURE22, GL_TEXTURE22_ARB, GL_TEXTURE23, GL_TEXTURE23_ARB, GL_TEXTURE24, GL_TEXTURE24_ARB, GL_TEXTURE25, GL_TEXTURE25_ARB, GL_TEXTURE26, GL_TEXTURE26_ARB, GL_TEXTURE27, GL_TEXTURE27_ARB, GL_TEXTURE28, GL_TEXTURE28_ARB, GL_TEXTURE29, GL_TEXTURE29_ARB, GL_TEXTURE3, GL_TEXTURE3_ARB, GL_TEXTURE30, GL_TEXTURE30_ARB, GL_TEXTURE31, GL_TEXTURE31_ARB, GL_TEXTURE4, GL_TEXTURE4_ARB, GL_TEXTURE5, GL_TEXTURE5_ARB, GL_TEXTURE6, GL_TEXTURE6_ARB, GL_TEXTURE7, GL_TEXTURE7_ARB, GL_TEXTURE8, GL_TEXTURE8_ARB, GL_TEXTURE9, GL_TEXTURE9_ARB, GL_TRACE_ALL_BITS_MESA, GL_TRACE_ARRAYS_BIT_MESA, GL_TRACE_ERRORS_BIT_MESA, GL_TRACE_MASK_MESA, GL_TRACE_NAME_MESA, GL_TRACE_OPERATIONS_BIT_MESA, GL_TRACE_PIXELS_BIT_MESA, GL_TRACE_PRIMITIVES_BIT_MESA, GL_TRACE_TEXTURES_BIT_MESA, GL_TRACK_MATRIX_NV, GL_TRACK_MATRIX_TRANSFORM_NV, GL_TRANSFORM_BIT, GL_TRANSFORM_HINT_APPLE, GL_TRANSPOSE_COLOR_MATRIX, GL_TRANSPOSE_COLOR_MATRIX_ARB, GL_TRANSPOSE_MODELVIEW_MATRIX, GL_TRANSPOSE_MODELVIEW_MATRIX_ARB, GL_TRANSPOSE_NV, GL_TRANSPOSE_PROJECTION_MATRIX, GL_TRANSPOSE_PROJECTION_MATRIX_ARB, GL_TRANSPOSE_TEXTURE_MATRIX, GL_TRANSPOSE_TEXTURE_MATRIX_ARB, GL_TRIANGLE_FAN, GL_TRIANGLE_LIST_SUN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNPACK_ALIGNMENT, GL_UNPACK_CMYK_HINT_EXT, GL_UNPACK_CONSTANT_DATA_SUNX, GL_UNPACK_IMAGE_DEPTH_SGIS, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_IMAGE_HEIGHT_EXT, GL_UNPACK_LSB_FIRST, GL_UNPACK_RESAMPLE_OML, GL_UNPACK_RESAMPLE_SGIX, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_IMAGES, GL_UNPACK_SKIP_IMAGES_EXT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_VOLUMES_SGIS, GL_UNPACK_SUBSAMPLE_RATE_SGIX, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_IDENTITY_NV, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8_MESA, GL_UNSIGNED_INT_24_8_NV, GL_UNSIGNED_INT_8_24_REV_MESA, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_8_8_S8_S8_REV_NV, GL_UNSIGNED_INT_S8_S8_8_8_NV, GL_UNSIGNED_INVERT_NV, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_1_15_REV_MESA, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_SHORT_15_1_MESA, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_V2F, GL_V3F, GL_VARIABLE_A_NV, GL_VARIABLE_B_NV, GL_VARIABLE_C_NV, GL_VARIABLE_D_NV, GL_VARIABLE_E_NV, GL_VARIABLE_F_NV, GL_VARIABLE_G_NV, GL_VARIANT_ARRAY_EXT, GL_VARIANT_ARRAY_POINTER_EXT, GL_VARIANT_ARRAY_STRIDE_EXT, GL_VARIANT_ARRAY_TYPE_EXT, GL_VARIANT_DATATYPE_EXT, GL_VARIANT_EXT, GL_VARIANT_VALUE_EXT, GL_VECTOR_EXT, GL_VENDOR, GL_VERSION, GL_VERSION_1_1, GL_VERSION_1_2, GL_VERSION_1_3, GL_VERTEX_ARRAY, GL_VERTEX_ARRAY_COUNT_EXT, GL_VERTEX_ARRAY_EXT, GL_VERTEX_ARRAY_LIST_IBM, GL_VERTEX_ARRAY_LIST_STRIDE_IBM, GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_POINTER_EXT, GL_VERTEX_ARRAY_RANGE_LENGTH_NV, GL_VERTEX_ARRAY_RANGE_NV, GL_VERTEX_ARRAY_RANGE_POINTER_NV, GL_VERTEX_ARRAY_RANGE_VALID_NV, GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_SIZE_EXT, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_STRIDE_EXT, GL_VERTEX_ARRAY_TYPE, GL_VERTEX_ARRAY_TYPE_EXT, GL_VERTEX_ATTRIB_ARRAY0_NV, GL_VERTEX_ATTRIB_ARRAY1_NV, GL_VERTEX_ATTRIB_ARRAY10_NV, GL_VERTEX_ATTRIB_ARRAY11_NV, GL_VERTEX_ATTRIB_ARRAY12_NV, GL_VERTEX_ATTRIB_ARRAY13_NV, GL_VERTEX_ATTRIB_ARRAY14_NV, GL_VERTEX_ATTRIB_ARRAY15_NV, GL_VERTEX_ATTRIB_ARRAY2_NV, GL_VERTEX_ATTRIB_ARRAY3_NV, GL_VERTEX_ATTRIB_ARRAY4_NV, GL_VERTEX_ATTRIB_ARRAY5_NV, GL_VERTEX_ATTRIB_ARRAY6_NV, GL_VERTEX_ATTRIB_ARRAY7_NV, GL_VERTEX_ATTRIB_ARRAY8_NV, GL_VERTEX_ATTRIB_ARRAY9_NV, GL_VERTEX_BLEND_ARB, GL_VERTEX_CONSISTENT_HINT_PGI, GL_VERTEX_DATA_HINT_PGI, GL_VERTEX_PRECLIP_HINT_SGIX, GL_VERTEX_PRECLIP_SGIX, GL_VERTEX_PROGRAM_BINDING_NV, GL_VERTEX_PROGRAM_NV, GL_VERTEX_PROGRAM_POINT_SIZE_NV, GL_VERTEX_PROGRAM_TWO_SIDE_NV, GL_VERTEX_SHADER_BINDING_EXT, GL_VERTEX_SHADER_EXT, GL_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_VERTEX_SHADER_INVARIANTS_EXT, GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_VERTEX_SHADER_LOCALS_EXT, GL_VERTEX_SHADER_OPTIMIZED_EXT, GL_VERTEX_SHADER_VARIANTS_EXT, GL_VERTEX_SOURCE_ATI, GL_VERTEX_STATE_PROGRAM_NV, GL_VERTEX_STREAM0_ATI, GL_VERTEX_STREAM1_ATI, GL_VERTEX_STREAM2_ATI, GL_VERTEX_STREAM3_ATI, GL_VERTEX_STREAM4_ATI, GL_VERTEX_STREAM5_ATI, GL_VERTEX_STREAM6_ATI, GL_VERTEX_STREAM7_ATI, GL_VERTEX_WEIGHT_ARRAY_EXT, GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT, GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT, GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT, GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT, GL_VERTEX_WEIGHTING_EXT, GL_VERTEX23_BIT_PGI, GL_VERTEX4_BIT_PGI, GL_VIBRANCE_BIAS_NV, GL_VIBRANCE_SCALE_NV, GL_VIEWPORT, GL_VIEWPORT_BIT, GL_W_EXT, GL_WEIGHT_ARRAY_ARB, GL_WEIGHT_ARRAY_POINTER_ARB, GL_WEIGHT_ARRAY_SIZE_ARB, GL_WEIGHT_ARRAY_STRIDE_ARB, GL_WEIGHT_ARRAY_TYPE_ARB, GL_WEIGHT_SUM_UNITY_ARB, GL_WIDE_LINE_HINT_PGI, GL_WIN_phong_shading, GL_WIN_specular_fog, GL_WRAP_BORDER, GL_WRAP_BORDER_SUN, GL_X_EXT, GL_XOR, GL_Y_EXT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX, GL_YCRCB_SGIX, GL_YCRCBA_SGIX, GL_Z_EXT, GL_ZERO, GL_ZOOM_X, GL_ZOOM_Y
 
Fields inherited from interface gl4java.GLUEnum
GLU_AUTO_LOAD_MATRIX, GLU_BEGIN, GLU_CCW, GLU_CULLING, GLU_CW, GLU_DISPLAY_MODE, GLU_DOMAIN_DISTANCE, GLU_EDGE_FLAG, GLU_END, GLU_ERROR, GLU_EXTENSIONS, GLU_EXTERIOR, GLU_FALSE, GLU_FILL, GLU_FLAT, GLU_INSIDE, GLU_INTERIOR, GLU_INVALID_ENUM, GLU_INVALID_OPERATION, GLU_INVALID_VALUE, GLU_LINE, GLU_MAP1_TRIM_2, GLU_MAP1_TRIM_3, GLU_NONE, GLU_NURBS_BEGIN, GLU_NURBS_BEGIN_DATA, GLU_NURBS_BEGIN_DATA_EXT, GLU_NURBS_BEGIN_EXT, GLU_NURBS_COLOR, GLU_NURBS_COLOR_DATA, GLU_NURBS_COLOR_DATA_EXT, GLU_NURBS_COLOR_EXT, GLU_NURBS_END, GLU_NURBS_END_DATA, GLU_NURBS_END_DATA_EXT, GLU_NURBS_END_EXT, GLU_NURBS_ERROR, GLU_NURBS_ERROR1, GLU_NURBS_ERROR10, GLU_NURBS_ERROR11, GLU_NURBS_ERROR12, GLU_NURBS_ERROR13, GLU_NURBS_ERROR14, GLU_NURBS_ERROR15, GLU_NURBS_ERROR16, GLU_NURBS_ERROR17, GLU_NURBS_ERROR18, GLU_NURBS_ERROR19, GLU_NURBS_ERROR2, GLU_NURBS_ERROR20, GLU_NURBS_ERROR21, GLU_NURBS_ERROR22, GLU_NURBS_ERROR23, GLU_NURBS_ERROR24, GLU_NURBS_ERROR25, GLU_NURBS_ERROR26, GLU_NURBS_ERROR27, GLU_NURBS_ERROR28, GLU_NURBS_ERROR29, GLU_NURBS_ERROR3, GLU_NURBS_ERROR30, GLU_NURBS_ERROR31, GLU_NURBS_ERROR32, GLU_NURBS_ERROR33, GLU_NURBS_ERROR34, GLU_NURBS_ERROR35, GLU_NURBS_ERROR36, GLU_NURBS_ERROR37, GLU_NURBS_ERROR4, GLU_NURBS_ERROR5, GLU_NURBS_ERROR6, GLU_NURBS_ERROR7, GLU_NURBS_ERROR8, GLU_NURBS_ERROR9, GLU_NURBS_MODE, GLU_NURBS_MODE_EXT, GLU_NURBS_NORMAL, GLU_NURBS_NORMAL_DATA, GLU_NURBS_NORMAL_DATA_EXT, GLU_NURBS_NORMAL_EXT, GLU_NURBS_RENDERER, GLU_NURBS_RENDERER_EXT, GLU_NURBS_TESSELLATOR, GLU_NURBS_TESSELLATOR_EXT, GLU_NURBS_TEX_COORD_DATA_EXT, GLU_NURBS_TEX_COORD_EXT, GLU_NURBS_TEXTURE_COORD, GLU_NURBS_TEXTURE_COORD_DATA, GLU_NURBS_VERTEX, GLU_NURBS_VERTEX_DATA, GLU_NURBS_VERTEX_DATA_EXT, GLU_NURBS_VERTEX_EXT, GLU_OBJECT_PARAMETRIC_ERROR, GLU_OBJECT_PARAMETRIC_ERROR_EXT, GLU_OBJECT_PATH_LENGTH, GLU_OBJECT_PATH_LENGTH_EXT, GLU_OUT_OF_MEMORY, GLU_OUTLINE_PATCH, GLU_OUTLINE_POLYGON, GLU_OUTSIDE, GLU_PARAMETRIC_ERROR, GLU_PARAMETRIC_TOLERANCE, GLU_PATH_LENGTH, GLU_POINT, GLU_SAMPLING_METHOD, GLU_SAMPLING_TOLERANCE, GLU_SILHOUETTE, GLU_SMOOTH, GLU_TESS_BEGIN, GLU_TESS_BEGIN_DATA, GLU_TESS_BOUNDARY_ONLY, GLU_TESS_COMBINE, GLU_TESS_COMBINE_DATA, GLU_TESS_COORD_TOO_LARGE, GLU_TESS_EDGE_FLAG, GLU_TESS_EDGE_FLAG_DATA, GLU_TESS_END, GLU_TESS_END_DATA, GLU_TESS_ERROR, GLU_TESS_ERROR_DATA, GLU_TESS_ERROR1, GLU_TESS_ERROR2, GLU_TESS_ERROR3, GLU_TESS_ERROR4, GLU_TESS_ERROR5, GLU_TESS_ERROR6, GLU_TESS_ERROR7, GLU_TESS_ERROR8, GLU_TESS_MAX_COORD, GLU_TESS_MISSING_BEGIN_CONTOUR, GLU_TESS_MISSING_BEGIN_POLYGON, GLU_TESS_MISSING_END_CONTOUR, GLU_TESS_MISSING_END_POLYGON, GLU_TESS_NEED_COMBINE_CALLBACK, GLU_TESS_TOLERANCE, GLU_TESS_VERTEX, GLU_TESS_VERTEX_DATA, GLU_TESS_WINDING_ABS_GEQ_TWO, GLU_TESS_WINDING_NEGATIVE, GLU_TESS_WINDING_NONZERO, GLU_TESS_WINDING_ODD, GLU_TESS_WINDING_POSITIVE, GLU_TESS_WINDING_RULE, GLU_U_STEP, GLU_UNKNOWN, GLU_V_STEP, GLU_VERSION, GLU_VERTEX
 
Constructor Summary
protected TextureTool(GLFunc gl, GLUFunc glu)
           
 
Method Summary
protected static void __glutWarning(java.lang.String str)
           
 int getComponents()
          just a default for byte sized component's
 int getGLBytesPerComponent()
           
 int getGLComponentFormat()
           
 int getGLFormat()
           
 int getImageHeight()
           
 int getImageWidth()
          Dimension
static int getMaxTextureSize(GLFunc gl)
           
 byte[] getTexture()
          The image data, with the given Dimension and Format !
 int getTextureHeight()
           
 int getTextureWidth()
           
protected  boolean glutReportErrors()
           
 boolean isOk()
           
 boolean scaleTexture2Pow2()
          This method can be called, if you want to have a normal image-data size with the power of two ! The Ascpect-Ratio is dropped ! You can call this method directly after loading a texture ! The pixel store mode GL_UNPACK_ALIGNMENT & GL_PACK_ALIGNMENT, is set temporary to byte alignment, then back to default (4) ! The pixel store mode GL_UNPACK_ROW_LENGTH & GL_PACK_ROW_LENGTH, is set temporary to imageWidth, then back to default (0) !
 boolean scaleTexture4BestSize()
          This method can be called, if you want to have an optimal image-data size which fits best into the texture-MEMORY ! The Ascpect-Ratio is not changed - seen from the texture-MEMORY-ratio to the netto-image-MEMORY-ratio ! If you want to render this result with the correct apsect-ration, you MUST set the vertices in relation to the textureWidth and textureHeight ! Look in the demo: "demos/MiscDemos/GLImageWorld1" ! You can call this method directly after loading a texture ! The pixel store mode GL_UNPACK_ALIGNMENT & GL_PACK_ALIGNMENT, is set temporary to byte alignment, then back to default (4) ! The pixel store mode GL_UNPACK_ROW_LENGTH & GL_PACK_ROW_LENGTH, is set temporary to imageWidth, then back to default (0) !
 void setTextureSize()
          This method is called directly after loading the texture ! You normally do not need to call this method ! The textWidth/textHeight data is set correctly to a power of 2 !
 boolean texImage2DNonScaled(boolean clear)
          This method loads the image into the current bind GL_TEXTURE_2D texture ! Be sure to have the GL-Context being current ! Be sure to have the GL_TEXTURE_2D bind to a textureName ! This method creates a target texture (glTexImage2D) without data, and substitutes only the unscaled image data (glTexSubImage2D) ! The benefits of this functions is, that the image/texture is not scaled ! A fine example exists in "demos/MiscDemos/GLImageViewerCanvas" ! The pixel store mode GL_UNPACK_ALIGNMENT, is set temporary to byte alignment, then back to default (4) ! The pixel store mode GL_UNPACK_ROW_LENGTH, is set temporary to imageWidth, then back to default (0) !
 boolean texImage2DScaled2Pow2()
          This method loads the image into the current bind GL_TEXTURE_2D texture ! Be sure to have the GL-Context being current ! Be sure to have the GL_TEXTURE_2D bind to a textureName ! This method calls scaleTexture2Pow2() to make the image of the normal texture size := pow2 ! Then glTexImage2D is called with the texture properties ! The Ascpect-Ratio is dropped !
 boolean texImage2DScaled4BestSize()
          This method loads the image into the current bind GL_TEXTURE_2D texture ! Be sure to have the GL-Context being current ! Be sure to have the GL_TEXTURE_2D bind to a textureName ! This method calls scaleTexture4BestSize() to make the image of the best fitting size relative to the texture-size! Then glTexImage2D is called with the texture properties ! The Ascpect-Ratio is not changed ! A fine example exists in "demos/MiscDemos/GLImageViewerWorld" !
 java.lang.String toString()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

gl

protected GLFunc gl

glu

protected GLUFunc glu

pixel

protected byte[] pixel
just a default type ...

pixelScaled

protected boolean pixelScaled

imageWidth

protected int imageWidth

imageHeight

protected int imageHeight

textWidth

protected int textWidth

textHeight

protected int textHeight

glFormat

protected int glFormat

error

protected boolean error
Constructor Detail

TextureTool

protected TextureTool(GLFunc gl,
                      GLUFunc glu)
Method Detail

toString

public java.lang.String toString()
Overrides:
toString in class java.lang.Object

isOk

public final boolean isOk()

getGLFormat

public final int getGLFormat()

getGLBytesPerComponent

public int getGLBytesPerComponent()

getGLComponentFormat

public int getGLComponentFormat()

getComponents

public int getComponents()
just a default for byte sized component's

getImageWidth

public final int getImageWidth()
Dimension

getImageHeight

public final int getImageHeight()

getTextureWidth

public final int getTextureWidth()

getTextureHeight

public final int getTextureHeight()

getMaxTextureSize

public static final int getMaxTextureSize(GLFunc gl)

setTextureSize

public void setTextureSize()
This method is called directly after loading the texture ! You normally do not need to call this method ! The textWidth/textHeight data is set correctly to a power of 2 !

getTexture

public final byte[] getTexture()
The image data, with the given Dimension and Format !

scaleTexture2Pow2

public boolean scaleTexture2Pow2()
This method can be called, if you want to have a normal image-data size with the power of two ! The Ascpect-Ratio is dropped ! You can call this method directly after loading a texture ! The pixel store mode GL_UNPACK_ALIGNMENT & GL_PACK_ALIGNMENT, is set temporary to byte alignment, then back to default (4) ! The pixel store mode GL_UNPACK_ROW_LENGTH & GL_PACK_ROW_LENGTH, is set temporary to imageWidth, then back to default (0) !
See Also:
GLUFunc.gluScaleImage(int, int, int, int, byte[], int, int, int, byte[]), GLFunc.glPixelStorei(int, int)

scaleTexture4BestSize

public boolean scaleTexture4BestSize()
This method can be called, if you want to have an optimal image-data size which fits best into the texture-MEMORY ! The Ascpect-Ratio is not changed - seen from the texture-MEMORY-ratio to the netto-image-MEMORY-ratio ! If you want to render this result with the correct apsect-ration, you MUST set the vertices in relation to the textureWidth and textureHeight ! Look in the demo: "demos/MiscDemos/GLImageWorld1" ! You can call this method directly after loading a texture ! The pixel store mode GL_UNPACK_ALIGNMENT & GL_PACK_ALIGNMENT, is set temporary to byte alignment, then back to default (4) ! The pixel store mode GL_UNPACK_ROW_LENGTH & GL_PACK_ROW_LENGTH, is set temporary to imageWidth, then back to default (0) !
See Also:
GLUFunc.gluScaleImage(int, int, int, int, byte[], int, int, int, byte[]), GLFunc.glPixelStorei(int, int)

texImage2DScaled2Pow2

public boolean texImage2DScaled2Pow2()
This method loads the image into the current bind GL_TEXTURE_2D texture ! Be sure to have the GL-Context being current ! Be sure to have the GL_TEXTURE_2D bind to a textureName ! This method calls scaleTexture2Pow2() to make the image of the normal texture size := pow2 ! Then glTexImage2D is called with the texture properties ! The Ascpect-Ratio is dropped !
See Also:
scaleTexture2Pow2(), GLFunc.glGenTextures(int, int[]), GLFunc.glBindTexture(int, int), GLFunc.glTexImage2D(int, int, int, int, int, int, int, int, byte[]), GLFunc.glPixelStorei(int, int)

texImage2DScaled4BestSize

public boolean texImage2DScaled4BestSize()
This method loads the image into the current bind GL_TEXTURE_2D texture ! Be sure to have the GL-Context being current ! Be sure to have the GL_TEXTURE_2D bind to a textureName ! This method calls scaleTexture4BestSize() to make the image of the best fitting size relative to the texture-size! Then glTexImage2D is called with the texture properties ! The Ascpect-Ratio is not changed ! A fine example exists in "demos/MiscDemos/GLImageViewerWorld" !
See Also:
scaleTexture4BestSize(), GLFunc.glGenTextures(int, int[]), GLFunc.glBindTexture(int, int), GLFunc.glTexImage2D(int, int, int, int, int, int, int, int, byte[]), GLFunc.glPixelStorei(int, int)

texImage2DNonScaled

public boolean texImage2DNonScaled(boolean clear)
This method loads the image into the current bind GL_TEXTURE_2D texture ! Be sure to have the GL-Context being current ! Be sure to have the GL_TEXTURE_2D bind to a textureName ! This method creates a target texture (glTexImage2D) without data, and substitutes only the unscaled image data (glTexSubImage2D) ! The benefits of this functions is, that the image/texture is not scaled ! A fine example exists in "demos/MiscDemos/GLImageViewerCanvas" ! The pixel store mode GL_UNPACK_ALIGNMENT, is set temporary to byte alignment, then back to default (4) ! The pixel store mode GL_UNPACK_ROW_LENGTH, is set temporary to imageWidth, then back to default (0) !
Parameters:
clear - if true, the texture will be initially loaded with a dummy blank (black) array
See Also:
GLFunc.glGenTextures(int, int[]), GLFunc.glBindTexture(int, int), GLFunc.glTexImage2D(int, int, int, int, int, int, int, int, byte[]), GLFunc.glTexSubImage2D(int, int, int, int, int, int, int, int, byte[]), GLFunc.glPixelStorei(int, int), GLImageCanvas

glutReportErrors

protected final boolean glutReportErrors()

__glutWarning

protected static final void __glutWarning(java.lang.String str)