Patents, Copyrights & Life Today

Assume you feel the urge to write a book, software, music – conserving your mood and ideas. You might want to preserve your mind set for yourself only, not to forget your ingenious ideas. But most likely you would love to share and debate it with others, or just hope others might be indulged with your spirit. Now the question occurs how to deploy your work ?

In history this was quite of a harsh undertaking, you may give it away in a pub with a few beers, write a letter in the newspaper, or find an exclusive publisher. Different expensive media were utilized, stone slabs, paper, vinyl records maybe even celluloid film. Producing your ideas onto the media were just the beginning. They had to be advertised & distributed to be spread to the public. The biggest obstacle of this undertaking: Resources. All mentioned stages of deployment were quite expensive, human resources and material. In the end all costs had to be compensated and paid. It turned out that the artists original motivation of sharing the work, were contradicted by the costs of deployment. Potential addressees of the work had an intrinsic obligation to pay for it, due to the high costs of it’s deployment itself, even if the artist did not had any financial profit in mind. Continue reading “Patents, Copyrights & Life Today”

JOGL JSR-231 Maintenance Release

We are in the process of stabilizing and promote the new JSR-231 maintenance release JOGL, see

We will maintain the old JOGL variant under the version tag 1.x and the new one under 2.x, which development is in the SVN trunk.

OpenGL 1.5 – 3.0, OpenGL 3.1, OpenGL ES1.x and OpenGL 2.x profiles are supported.

The new API specification is available online. Continue reading “JOGL JSR-231 Maintenance Release”