Just uploaded a screencast, recorded in 60hz .. so I hope it won’t show too many artifacts.
Tag: Fonts
Resolution independent GPU accelerated Curve & Font rendering
Rami Santina and I had the luxury and fun of implementing something hopefully useful for the desktop and mobile Java, UI and 3D community.
Without AWT dependencies and with utilizing the GPU, curve and font rendering now happens within Jogl.
Rami, the math dude behind the equations, will publish some boring papers about his findings,
which allows us to have and use this nice technique w/o patent worries.
Yes, it’s not Loop/Blinn.
A few teaser 🙂
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