|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use GLFunc | |
gl4java | |
gl4java.awt | |
gl4java.drawable | |
gl4java.swing | |
gl4java.utils.glut | |
gl4java.utils.glut.fonts | |
gl4java.utils.textures |
Uses of GLFunc in gl4java |
Subinterfaces of GLFunc in gl4java | |
interface |
GLFunc14
The base interface for OpenGL native function mapping |
Classes in gl4java that implement GLFunc | |
class |
GLFunc14JauJNI
The default implementation class for OpenGL native function mapping |
class |
GLFuncJauJNI
The default implementation class for OpenGL native function mapping |
class |
GLFuncJauJNInf
The default implementation class for OpenGL native function mapping |
Methods in gl4java that return GLFunc | |
GLFunc |
GLContext.getGLFunc()
Used to return the user given GLFunc implementation |
static GLFunc |
GLContext.createGLFunc(java.lang.String vendorClass)
Support of loading a vendors GLFunc implementation Try to load the Class, if succesfull we do return the instance of it. |
Methods in gl4java with parameters of type GLFunc | |
static GLContext |
GLContext.createOffScreenCtx(GLFunc glf,
GLUFunc gluf,
boolean _stereoView,
boolean _rgba,
int _stencilBits,
int _accumSize,
GLContext _sharedGLContext)
Constructor Function for offscreen rendering ! First the GLContext is fetched from the Component itself ! To do so, the Component is set visible if it is not ! If a GLContext is fetched, it is current ! |
static GLContext |
GLContext.createOffScreenCtx(GLFunc glf,
GLUFunc gluf,
boolean _stereoView,
boolean _rgba,
int _stencilBits,
int _accumSize,
GLContext _sharedGLContext,
java.awt.Dimension _offScrnSize)
Constructor Function for offscreen rendering ! First the GLContext is fetched from the Component itself ! To do so, the Component is set visible if it is not ! If a GLContext is fetched, it is current ! |
void |
GLContext.setGLFunc(GLFunc _gl)
Used to set the user given GLFunc implementation |
Constructors in gl4java with parameters of type GLFunc | |
GLContext(java.awt.Component comp,
GLFunc glf,
GLUFunc gluf,
boolean _createOwnWindow,
boolean _offScreenRenderer,
java.awt.Dimension _offScrnSize,
GLCapabilities _glCaps,
GLContext _sharedGLContext)
Constructor This privat constructor is for all possible compinations and is called from the customized constructors. |
|
GLContext(java.awt.Component comp,
GLFunc glf,
GLUFunc gluf,
boolean _createOwnWindow,
boolean _offScreenRenderer,
boolean _doubleBuffer,
boolean _stereoView,
boolean _rgba,
int _stencilBits,
int _accumSize,
GLContext _sharedGLContext,
java.awt.Dimension _offScrnSize)
Constructor This privat constructor is for all possible compinations and is called from the customized constructors. |
|
GLContext(java.awt.Component comp,
GLFunc glf,
GLUFunc gluf,
GLCapabilities _glCaps,
GLContext _sharedGLContext)
Constructor First the GLContext is fetched from the Component itself ! To do so, the Component is set visible if it is not ! If a GLContext is fetched, it is current ! |
|
GLContext(java.awt.Component comp,
GLFunc glf,
GLUFunc gluf,
boolean _createOwnWindow,
boolean _doubleBuffer,
boolean _stereoView,
boolean _rgba,
int _stencilBits,
int _accumSize,
GLContext _sharedGLContext)
Constructor First the GLContext is fetched from the Component itself ! To do so, the Component is set visible if it is not ! If a GLContext is fetched, it is current ! |
|
GLContext(java.awt.Component comp,
GLFunc glf,
GLUFunc gluf,
boolean _createOwnWindow,
boolean _doubleBuffer,
boolean _stereoView,
boolean _rgba,
int _stencilBits,
int _accumSize)
Constructor First the GLContext is fetched from the Component itself ! To do so, the Component is set visible if it is not ! If a GLContext is fetched, it is current ! |
|
GLContext(java.awt.Component comp,
GLFunc glf,
GLUFunc gluf,
boolean _createOwnWindow,
boolean _doubleBuffer,
boolean _stereoView,
boolean _rgba,
int _stencilBits)
Constructor First the GLContext is fetched from the Component itself ! To do so, the Component is set visible if it is not ! If a GLContext is fetched, it is current ! |
|
GLContext(java.awt.Component comp,
GLFunc glf,
GLUFunc gluf,
boolean _doubleBuffer,
boolean _stereoView,
boolean _rgba,
int _stencilBits,
int _accumSize)
Constructor First the GLContext is fetched from the Component itself ! To do so, the Component is set visible if it is not ! If a GLContext is fetched, it is current ! |
|
GLContext(java.awt.Component comp,
GLFunc glf,
GLUFunc gluf,
boolean _doubleBuffer,
boolean _stereoView,
boolean _rgba,
int _stencilBits)
Constructor First the GLContext is fetched from the Component itself ! To do so, the Component is set visible if it is not ! If a GLContext is fetched, it is current ! |
|
GLContext(java.awt.Component comp,
GLFunc glf,
GLUFunc gluf,
boolean _doubleBuffer,
boolean _stereoView,
boolean _rgba)
Constructor First the GLContext is fetched from the Component itself ! To do so, the Component is set visible if it is not ! If a GLContext is fetched, it is current ! |
|
GLContext(java.awt.Component comp,
GLFunc glf,
GLUFunc gluf,
boolean _doubleBuffer,
boolean _stereoView)
Constructor First the GLContext is fetched from the Component itself ! To do so, the Component is set visible if it is not ! If a GLContext is fetched, it is current ! ! WARNING ! This flag is just for testing purpose !!! |
|
GLContext(java.awt.Component comp,
GLFunc glf,
GLUFunc gluf)
Constructor First the GLContext is fetched from the Component itself ! To do so, the Component is set visible if it is not ! We use a visual with doubleBuffer and NO stereoView ! Do not force a new native window ! If a GLContext is fetched, it is current ! |
Uses of GLFunc in gl4java.awt |
Fields in gl4java.awt declared as GLFunc | |
GLFunc |
GLOffScreenDrawable.gl
|
GLFunc |
GLCanvas.gl
|
Methods in gl4java.awt that return GLFunc | |
GLFunc |
GLOffScreenDrawable.getGL()
|
GLFunc |
GLCanvas.getGL()
|
Uses of GLFunc in gl4java.drawable |
Methods in gl4java.drawable that return GLFunc | |
GLFunc |
GLDrawable.getGL()
Gets the GL functions used by this drawable. |
Uses of GLFunc in gl4java.swing |
Fields in gl4java.swing declared as GLFunc | |
GLFunc |
GLJPanel.gl
|
Methods in gl4java.swing that return GLFunc | |
GLFunc |
GLJPanel.getGL()
|
Uses of GLFunc in gl4java.utils.glut |
Fields in gl4java.utils.glut declared as GLFunc | |
protected GLFunc |
GLUTFuncLightImpl.gl
|
Methods in gl4java.utils.glut with parameters of type GLFunc | |
void |
GLUTFuncLightImpl.init(GLFunc gl,
GLUFunc glu)
|
void |
GLUTFunc.init(GLFunc gl,
GLUFunc glu)
|
Constructors in gl4java.utils.glut with parameters of type GLFunc | |
GLUTFuncLightImpl(GLFunc gl,
GLUFunc glu)
|
Uses of GLFunc in gl4java.utils.glut.fonts |
Constructors in gl4java.utils.glut.fonts with parameters of type GLFunc | |
GLUTFuncLightImplWithFonts(GLFunc gl,
GLUFunc glu)
|
Uses of GLFunc in gl4java.utils.textures |
Fields in gl4java.utils.textures declared as GLFunc | |
protected GLFunc |
TextureTool.gl
|
protected GLFunc |
TextureGrabber.gl
|
Methods in gl4java.utils.textures with parameters of type GLFunc | |
static int |
TextureTool.getMaxTextureSize(GLFunc gl)
|
Constructors in gl4java.utils.textures with parameters of type GLFunc | |
TextureTool(GLFunc gl,
GLUFunc glu)
|
|
TextureLoader(GLFunc gl,
GLUFunc glu)
|
|
TextureGrabber(GLFunc gl)
|
|
TGATextureGrabber(GLFunc gl)
|
|
IOTextureLoader(GLFunc gl,
GLUFunc glu)
|
|
PPMAsciiTextureLoader(GLFunc gl,
GLUFunc glu)
|
|
TGATextureLoader(GLFunc gl,
GLUFunc glu)
|
|
AWTTextureLoader(java.awt.Component comp,
GLFunc gl,
GLUFunc glu)
|
|
PngTextureLoader(GLFunc gl,
GLUFunc glu)
|
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |