After showing our GLMediaPlayer & GraphUI MediaPlayer progress, I can now conclude this demonstration being feature complete with text/ASS & bitmap subtitles including international fallback-font (Asia etc), mouse-over time-code & still-images on the progress-slider, proper aspect-ratio cropping, chapter visibility & hopping as well as displaying full stream information. Another milestone in our Graph Type Rendering and UI saga. (Updated w/ impl. details at the bottom) Continue reading “GraphUI MediaPlayer – Feature Complete”
Tag: FFmpeg
Full-Feature & High-Performance GraphUI GLMediaPlayer Video Player
Demonstrating new audio and subtitle selection and rendering as well as a performance demo w/ 348 GLMediaPlayer instance running in a GraphUI RangedGroup, having 16 and 36 instances being visible and displaying new decoded images. A little teaser for our Graph Type Rendering and UI saga. Continue reading “Full-Feature & High-Performance GraphUI GLMediaPlayer Video Player”
GraphUI Type & Shape Animation at your Fingertips
Finished a little over the weekend animation work with AnimGroup (main commit), continuing the Graph Type Rendering and UI saga.
UISceneDemo03 demonstrates AnimGroup capabilities:
- Two repetitive steady scrolling text lines. One text shorter than the line-width and one longer
- One line of animated rectangles, rotating around their z-axis and accelerating towards their target
- A text animation assembling one line of text, each glyph coming from a random 3D point moving to its destination all at once including rotation.
- One line of text with sine wave animation flattening and accelerating towards its target
Continue reading “GraphUI Type & Shape Animation at your Fingertips”
JogAmp’s JOGL FFmpeg Binding Update
As already demonstrated in the previous Graph UI blog, the FFmpeg binding has been properly update, now supporting version 4, 5 and the development trunk 6. Version 4 is currently used in Debian 11 and version 5 in Debian 12. Each implemented version uses the current non-deprecated FFmpeg code-path. Continue reading “JogAmp’s JOGL FFmpeg Binding Update”