While I was doing the admin work for the next JogAmp release 2.4.0 I added some old video teaser supporting the point of enabling high performance hardware accelerated features to anything Java™’ish for any platforms.
It rang some belts that all these demos were easily and interactive launched used Applets within the browser.
Sadly today, browser don’t support such plugin’s anymore, which enabled simplified launching of Java™ Applet’s and its seamless integration into the web page.
Most notable for me is that the security issues has not changed here at all. Continue reading “Resurrecting a dying Species? Bring back Java™ to the Browser?”
Note that all branches have been merged back into master.
General 2.4.0 Release Details
See wiki entry.
New Features of 2.4.0 Release Details
See wiki entry. Continue reading “JogAmp 2.4.0 Release Feature Freeze & Complete”
JogAmp port to iOS, tested on ipad pro 11, arm64.
We use our own OpenJDK 9 x86_64 and arm64 build for the arm64 device and the x86_64 simulation.
The iOS port complements our wide range of supported platforms as demonstrated here. Continue reading “JogAmp iOS Arm64 Port: NEWT”
My favorite tagline from Niels Bohr, which I also have chosen for our Jenkins build & test server?
An expert is a man who has made all the mistakes which can be made, in a narrow field.
The OpenJDK build and GlueGen iOS bring-up had its own little challenges, now I walked through another bunch of Apple API wonders as provided by iOS. It surely is not my personal platform of choice by any means, but providing a true platform agnostic solution one cannot choose 😉
So after countless of further iOS obstacles, I finally got a first visual just now: Continue reading “JogAmp iOS Arm64 Port: First Visuals …”
I have been distracted from completing the 2.4.0 JogAmp release last two weeks, but at least it is for a good reason.
Our most valuable client CCT International ordered a JogAmp port running on Apple’s iOS devices, namely iPad Pro using an arm64. Continue reading “JogAmp iOS Arm64 bring-up”