The Graph Type Rendering and UI Saga continues. UISceneDemo03 update using the new GraphUI GlyphShape, handling string processing into a list of GlyphShapes while preserving unscaled target position inclusive kerning. The demo also uses an enhanced smooth target arrival.
One good thing about these demos is, they squeeze API versatility and test corner cases. The Shape’s setTransform(..) had to be fixed once again, i.e. preserving the scaled size on rotations, hence rotate after scale. Next-up might be a GlyphShape-String like Label, but with build-in easy to use animations instead of coded out like in this demo.
But enough writing, here is the flawless demo rendered using whole screen MSAA 4.
(Direct video URL, download and share – or just view at original resolution)